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Rabbids Go Home E3 09 Preview

PaulSemel
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Posted June 4, 2009 - By Paul Semel



  • News
    (1)
  • Previews
  • Review
  • Videos
    (10)
  • Screenshots
  • Cheats and Walkthroughs


  • News
    (1)
  • Previews
  • Review
  • Videos
    (10)
  • Screenshots
  • Cheats and Walkthroughs

Rabbids Go Home

At a press event they held last Summer in San Francisco, Ubisoft thanked every journalist who came with a set of action figures of the Rabbids from the recent Rayman games. And while we journos normally pretend not to care about such things, we (and I do mean “we”) were so happy with our new toys that within moments people were already posing them for pictures (and no, not the kind you’re thinking of, you pervert).

Given their popularity, and not just among game journalists, it seems odd that it’s taken this long for the Rabbids to shake Rayman and get their own outing, but that’s what they’re doing with this action-adventure game, Rabbids Go Home, which is due out on the Wii this October.

In it, the Rabbids have had enough of Earth and decide to, you guessed it, go home. Except they’re not exactly sure where home is (they’re not that bright, you know), and thinking the moon must be it, they decide to build a giant pile of garbage to reach it. Yes, apparently, the Rabbids are big fans of the “A Ladder to Heaven” episode of South Park. So they set out to grab tons of garbage, which they collect in one place using the town’s sewer system.

In the one part we got to play, doing this involved a Rabbid pushing a shopping cart around, which another filled with trash. Except you’re not just going wherever you want like this is some cheap Katamari rip-off. Instead, you’re following a truck with a cow in the back of it, which means pushing the cart through an obstacle course that would make a Navy SEAL sweat. And giggle. Of course, what you pick up affects your movement (heavy items slow you down), as does what you’re pushing the car over (sand also slows you down, while water makes this feel like a jet ski game). Once we caught up to the cow, though, we then had to quickly push him to the sewer entrance before time ran out and the bomb on his head exploded.

Yeah, okay, so this doesn’t make a whole lot of sense. But what do you expect from a series in which psychotic and stupid rabbits from space try to take over the world but mostly just screw up like gremlins on a sugar bender? You expect a surrealistically silly experience, one that’s more funny than fun, and in that regard it looks like Rabbids Go Home will suffice just nicely. Well, until they finally convince the guys behind Aqua Teen Hunger Force to make a Rabbid cartoon.

There was, however, one aspect of the game that won’t make gamers or game journalists giddy: this is mostly a singleplayer game. Sure, there is some co-op, but the game is really meant to be played alone. Which is too bad, since laughing at these little guys is always best when you’re doing it with friends.

Rabbids Go Home E3 09 Preview
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