A few weeks ago, when we saw the stylish shooter Wet demoed at Bethesda’s event in London, we liked what we saw, but were left wondering how it would work. If you can go into slo-mo whenever you want, we thought, wouldn’t that make the game really, really easy? But after playing a bit of it at Bethesda’s booth during E3 today, we don’t think it will, making us that much more enthused about this game.
In most games with this kind of mechanic, you hit a button to go into slo-mo, and can hit that button whenever you want. But since the demo showed our hero doing the slo-mo thing all the time, we were worried there was no limit to the amount of time she could spend moving slow.
That, however, is not how it works in Wet. Instead, you go into slo-mo when you jump, wall run, or slid across the floor like Bruce Springsteen at the Super Bowl. Except that, until you’re in the air, running along the wall, or actually sliding on the floor, you still move in real time, which you also do when you land, run off the wall, or stand back up. Which means you’re a lot more vulnerable than you might think.
Thankfully, going into these motions is pretty easy: on the Xbox version we played, hitting B will make you slide, A is your jump button, while the left trigger made you wall run like a certain royal figure from the land now known as Iran. You can even combine these moves, jumping into a wall run or sliding into a jump.
Needless to say, we spent much of our brief time with this game jumping around like a damn jack rabbit, only occasionally stopping to wall run or slide across the floor, knees first. And with the game’s controls being very taut and responsive, and the animations being equally smooth, we were killing like a pro. Mostly. You still have to aim your gun, and it's not automatic, which occasionally meant we ended up right next to a guy we were trying to kill, after missing every shot.
There is, however, one of these moves that was kind of tricky. You can slide down a ladder, upside down, while shooting. Except to do this, you have to push in the left thumbstick which, unless you're a knife-wielding maniac when you play Call of Duty, can be a tricky thing to do in the middle of a firefight.
Ultimately, if our brief stint on this game is any indication, Wet looks like it’s shaping up to be like a cross between Max Payne and 50 Cent: Blood on the Sand: a fun and frantic, if ultimately mindless shooter. Especially now that we know how (and how well) the damn thing works.