Follow G4 on Twitter
X

'Dead Space Extraction' Designer Interview

defiantketchup
2 Comments

Posted May 25, 2009 - By defiantketchup

Visceral Studios Lead Designer Wright Bagwell, previews the Electronic Arts on-rails shooting prequel Dead Space Extraction for the Nintendo Wii.

Examine all the details which make up this prequel to 2008's third-person action adventure including the move to make the game an on-rails shooter.

Personally, an on-rails lightgun shooter focusing on dismemberment... sign me up, please. I had a great time with House of the Dead: OVERKILL.

Dead Space Extraction Designer Interview

Dead Space Extraction Designer Interview »


'Dead Space Extraction' Designer Interview
http://www.g4tv.com/thefeed/blog/post/695847/dead-space-extraction-designer-interview/
http://files.g4tv.com/ImageDb3/151406_LGST/dead-space-extraction.jpg
BlogThread_695847

Add a Comment

Limit 5,000 characters | 5,000 characters remaining
Log in to Comment
Post to Facebook
Post to Facebook

ADVERTISEMENT

Blog Tags

g4tv.com

AdChoices