Your attitude towards this story obviously depends entirely on your familiarity with the iconic Japanese manga character Astro Boy. Personally, I know the bare minimum about the franchise, and have absolutely nothing invested in it. So when I hear that D3 Publisher is releasing a tie-in game for the upcoming CG-animated Astro Boy movie, it doesn’t do that much for me. Of course, I’m sure there are plenty of people out there who are absolutely thrilled about the movie and the game, and that’s perfectly understandable.
What troubles me is that the game is only being released on the Wii, Nintendo DS, the PSP and the PlayStation 2. I mean, I guess it makes sense from a financial perspective (it’s this kind of mentality that’s holding back the “art form” side of the industry, by the way), since the majority of Astro Boy fans are most likely kids, and therefore are more likely to own one of these consoles and/or devices as opposed to an Xbox 360 or a PS3. But why hamstring such a popular franchise by refusing to give it the next-gen treatment, especially given the fact that the franchise is getting a CG-animated facelift for the feature film?
Now, High Voltage Software is developing the game (not the DS version), and these days, the first thing that comes to mind when I hear that name is the highly anticipated, graphically touted Wii FPS, The Conduit, which I’m definitely intrigued by. So maybe the Wii version of the game will be as "next-gen-y" as this game needs to be. It could very well end up being perfectly suited for all of these "lower tech" platforms, and go on to be a solid piece of gaming entertainment. I just can't help feeling that a truly next-gen take on this franchise would have been cool to see.
Fans of the franchise, am I wrong?