Tekken experts and aficionados, I mean you no harm. But it should be known from the start that I last played Tekken in college. Tekken 3, to be exact. As was the case with most games I played back then, if my friend beat me on a regular basis, I wouldn't practice or look at movelists -- I'd simply refuse to play any further. Between frustration and immaturity, I choose the latter. (You will learn that about me in the days to come.)
Tekken 6 Gamer's Day Trailer
That said, my first experience with Tekken 6 was quite enjoyable, and not nearly as slow and floaty as I remember Tekken 3 to be. I was only allowed to focus on four (of the forty!) characters at this time: Jin, Kazuya, Zafina, and Bob. (One of these is not like the other...). Jin and Kazuya are known quantities by now, and I couldn't tell you about the intricacies of their fighting styles, but something about them just felt "right."
Zafina definitely reminded me of Voldo, as if she was his younger, normal sister. Flaunting what looked to me like a drunken/mantis/crab hybrid style, she could fight at regular height or go low and be ridiculously annoying with fluid transitions to the feet and mid-section. Well, it was only annoying when it was being done to me.
Bob is just...weird. He's a big boy with a power-brawler style, not too nimble but packing a punch. I noticed frequent knockbacks and devastating combinations to go along with his creepy haircut. He's definitely the type of character you want to strike hard and quickly, and then back off before he can counter.
For someone whose fighting preferences lean towards costume pieces, ridiculous weapons, and tag teams of three, I can still see myself giving Tekken 6 a warm home reception. Now feel free to fill in the gaping holes of my Tekken knowledge. Posts containing the phrase “we already know this from the arcade version, you jerk” will be respectfully brushed aside.
Tekken 6 Gamer's Day Gameplay Footage