Numerous third-party developers and publishers are wary about creating and publishing games for Nintendo Wii. As with previous Nintendo platforms, the majority of successful games are first-party offerings and, in general, it's difficult for third-party titles to thrive in a similar fashion. Todd Hollenshead, CEO of id Software, isn't feeling the Wii either. In a recent interview with GameSpot he said:
Despite the Wii's phenomenal sales, it looks like Nintendo is still suffering from the same problem it had with the Nintendo 64 and GameCube consoles -- third-party games aimed at core gamers aren't nearly as successful as first-party titles. This time around, the numbers are totally different and I'm convinced it will take one great game to break the dam. I was hoping that MadWorld would be that game, but that was rather naive of me; as cool as the art style and developer are, it's still an M-rated game that's kicking off an original series. Perhaps something with a 'tweener approach like EA Sports' Grand Slam Tennis would work; it looks like it will have the same kind of "gamer" fun as Virtua Tennis combined with the Wii's motion-sensing controls and visuals that are appropriate for the system's relatively modest power.
So when Hollenshead says "yet", I believe he's waiting for one example that will lead the way -- one title aimed at enthusiast gamers that will establish a blueprint for third-party success on the Wii. Will it happen? I'd say there's a fairly good chance, though the odds would have been better in a stronger economy that would give developers and publishers more room to experiment.
Do you see any breakout third-party titles (geared towards core gamers) in the Wii's future? Do you think one title will break the proverbial dam? Or will the Wii rule with first-party games and mainstream offerings like Jilian Michaels Fitness Ultimatum?