Closing out his first appearance at the 2009 Game Developers Conference, legendary game designer Hideo Kojima gave a near-secret talk to a limited number of fans and press at the flagship Apple Store in San Francisco. The topic? Metal Gear Solid Touch and his plans for the future.
Billy and I were on hand to listen to Mr. Kojima and snag some limited edition iPod Touch and iPhone cases with MGS4 artwork. When asked about the cryptic Raiden image from his keynote address, Kojima reiterated that he will be announcing his next project at this year's E3.
As for Metal Gear Solid Touch, he revealed that the game was originally put together by an external team with Kojima Productions acting as an overseer. The game was much different and included both stealth and shooting gallery gameplay as well as an original "story." This story was based around the infiltration of an unnamed military installation in an unnamed country. Kojima and his studio felt that the project was "crappy" and scrapped the build. They internalized the project and developed what would eventually be released as MGSTouch.
Keep reading for more on Metal Gear Solid Touch and more pictures!
The game did not include stealth gameplay because Kojima realized most Japanese players would be playing on the train. Stealth gameplay requiring careful control did not lend itself to train-gaming. Eventually, they decided that the shooting gallery game with a text-based retelling of Metal Gear Solid 4's story was the best way to expose gamers to the world of Metal Gear Solid. In fact, the name "Touch" doesn't just mean it is a game for the iPod Touch and iPhone. Kojima-san wanted gamers and non-gamers to physically "touch" the world of Metal Gear. Next, he jokes, gamers will be able to punch and kick Metal Gear and Kojima Productions.
According to Mr. Kojima, the game was a success and reminded us that only 12 stages are currently in the game. An additional 8 stages will be released for owners of MGSTouch. These will reportedly include mech battles and fist fights (I won't spoil MGS4 here by saying exactly what these refer to, but most people should realize what they mean).
Finally, Kojima is open to doing another iPhone/iPod Touch game, but it might be something completely "crazy." One of Mr. Kojima's favorite apps is the lightsaber app. He would also like to do something that uses even more of the unique capabilities of the iPhone platform. For example, say you listen to a lot of Coldplay (his example, not mine)... if you then listen to Coldplay while controlling Snake, he might fight better. Interesting stuff.
While attendees received a limited edition iPod Touch MGS skin, if you want one, you can pick up skins for both the second-gen iPod Touch and iPhone for the low, low price of $49.95. That's one spendy chunk of plastic. Currently, they are only available at this Apple Store, but could go for sale online shortly. We'll let you know.
For more with Hideo Kojima, be sure to check out our coverage of his keynote address (including a video of the presentation) and X-Play's one-on-one interview with the man himself. For more on Metal Gear Solid Touch be sure to check out my Hands-On Impressions here.
Kojima, why are you so awesome?