
According to Internet reports, God of War 3's new "zipper" technology is so violent, footage of it has been pulled from the game's trailer. That's right: Sony's upcoming action title is supposedly too violent for the Internet.
The zipper tech works like this: Basically, the game improves on physics by assigning intestines and other internal body parts with specific, realistic behaviors. So if you rip a dude's guts out, said guts will obey the laws of physics as they spatter to the floor/wall. Gross, but cool.
Reportedly, the hyper-gore and visceral mayhem this creates was included in God of War 3's trailer, but was excised after Sony determined it was just too darn violent.
This brings up an important question, however: Game makers seem to be constantly striving for more and more realistic and (lovingly represented!) violence and grue, but my question is: Do you care? Personally, I'm neither impressed by, nor repelled by the realism or level of violence in games. I just don't care that much. I would have liked Fallout 3 and Gears of War 2 just as much if the violence had been "toned down." What about you? Do you need to see the blood flying or are you more like "meh"?




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DozaSumBigNuts
I have to say I love the Gore and the more realistic the better. To me if it's supposed to be violent, like the god of war series was meant to be. I mean come on Kratos is consumed by violence, he is out for blood. So I feel the developers should be able to show it the way it's meant to be. Or the the way they envisioned it. I Don't think I would like the game as much.