It's hat trick time for bad Sony press today. I can't even bring myself to believe their PR spin anymore. After claiming that they are focusing on profits and not market share, it was revealed that Sony has begun charging publishers for DLC hosting. If that wasn't enough, SCEA's Senior VP of Marketing, Peter Dille, had some stats for Home.
According to Dille, Sony has "4 million users in PlayStation Home worldwide, and the average session in Home is about 55 minutes."
I have three initial observations about this claim:
- That is 4 million users. Not active users. I've downloaded and tried Home... I've booted it up twice. I do not consider myself a Home user. I'm guessing there are a lot of people in this boat. Sony considers me and them Home users.
- I'm curious if that 55-minute average takes into account initial downloads and avatar creation.
- I'd like to see statistics on how many users are idling in Home and not even at their PS3 while logged into the service.
Maybe I'm missing something, but the buzz for Home is completely dead. No one is telling their friends what they did in Home yesterday or getting hyped about new game spaces. The Warhawk space, which was hyped long before it was published, has come and gone. How about some stats on how many games have actually been launched from inside Home?
Additionally, that's an average of 55-minutes a Home user isn't playing a PS3 game. Sony, you tried something unique and you deserve praise for the effort, but let Home go. Incorporate the game-launching and advanced friend features into the XMB and move on, please.