Wanted: Weapons of Fate developers detail how they've worked to recreate interactive gaming sequences to resemble their big-screen counterparts in the Warner Brothers Interactive action game for the PC, PS3, and Xbox 360.
Scheduled to launch on March 24, how will developer Grin (Bionic Commando, Bionic Commando Rearmed, Tom Clancy's GRAW series) fare with a franchise game where fans of the original source material will demand proper treatment? (i.e. read any message board regarding last summer's feature film adaptation)
Wanted: Weapons of Fate Interactive Sequences



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