As some of you already know, Leahy and I are off to Vegas to attend the Academy of Interactive Arts and Sciences' annual DICE summit. DICE is one of the best shows in the business; it's not as big as the Game Developers Conference, but the sheer concentration of brilliant and creative minds is amazing. If you were to walk out of a DICE conference room, chances are, you'd bump into one of your favorite game creators every five steps you take. It's an awesome show and I'm honored that the AIAS even allows me admittance.
As much as I'd love for you guys to attend DICE with Leahy and I (and do some major damage in Las Vegas), it's logistically impossible. The next-best thing would be to take some of your questions and use them during TheFeed's DICE interviews. If your question is selected, you'll get your username announced in a video and mad props from TheFeed crowd. So please put some thought into your questions! Here's the first part of TheFeed's DICE interview subjects.
Dr. Ray Muzyka and Dr. Greg Zeschuk
Who they are: The co-founders of BioWare
What they've done: Baldur's Gate, Baldur's Gate II, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect
Why They're Awesome: They're living proof that nice guys can finish first. Not only are the doctors immensely successful and responsible for some truly awesome games, they're also just two really cool people. As I'm accustomed to seeing them together, it kind of wigs me out when they're apart -- this is why I like to to think of the BioWare doctors as the Bert and Ernie of the gaming industry.
Who is he: President and CEO of Insomniac Games
What he's done: Spyro the Dragon, Ratchet & Clank, Resistance
Why he's awesome: One of the reasons Sony was able to make a splash in the gaming business was because of developers like Insomniac Games. Price's company has crafted numerous games that have helped Sony establish its first-party publishing wing. Ted is also tolerant of really bad singing. My friend Zoe and I once serenaded him with "Teddy P" to the tune of The Beatles' "Let it Be." It went a little something like this: "Teddy P, Teddy P, Teddy P, Teddy P. He's almost part of Sony, Teddy P."
Who is he: Co-founder and studio head of Raven Software
What he's done: Hexen, Heretic, Soldier of Fortune, Star Wars: Jedi Knight II, X-Men Legends, Marvel Ultimate Alliance
Why he's awesome: Raven has been a godsend for Activision, developing several solid games for the mega-publisher. The company's pace has been steady, however conservative -- all of that has changed and it is being more aggressive than ever. Raven has three big projects in the pipe: X-Men Origins: Wolverine,Wolfenstein, and Marvel Ultimate Alliance 2.
Who is he: Chief creative officer of Acclaim, founder and former president of Shiny
What he's done: Earthworm Jim, MDK, Disney's Aladdin, Cool Spot, Wild 9, Messiah, R/C Stunt Copter, Enter the Matrix
Why he's awesome: Not only is Perry one of the tallest people I've ever met in the gaming business, he also has a long list of gaming hits dating back to the '80s. While he's best known for console classics like Earthworm Jim, Perry has moved on and changed his focus to free-to-play games with Acclaim.
Who is he: Senior vice president of EA and general manager of EA Partners
What he's done: DeMartini has served as executive producer on a slew of EA titles. For enthusiast gamers, however, his involvement with EA Partners is arguably the most interesting endeavor.
Why he's awesome: EA Partners has changed the company's image, culture, and reputation. Long viewed as gaming's "evil empire", EA Partners has brought in some of the most inventive developers in the business. Thanks to EA Partners, the company is viewed as both a publishing juggernaut and a creative powerhouse.
Have any questions for some or all of these excellent people? Leave your queries in the comment section! I know you guys will come up with some cool stuff. I can't wait to brag about how smart TheFeed's readers are!