Remember when Sinden was like, "Yoot Saito, Japanese game designer, famous for Seaman and Odama (GameCube), is working on the iPhone version of Seaman 2 called Gabo" and you were all like, "That's totally awesome!"
TOO BAD.
The game is actually done, but Apple has reportedly denied Saito's game from getting on the App Store. Ouch. Let this be a lesson to would-be developers hoping to get their application on iTunes. Unless that application is a virtual fart machine...
With that being said... How dare you, Apple? This could be a real problem going forward if companies and established game developers can sink time and money in a project only to have Apple reject it for whatever reason it chooses.
Furthermore, this is exactly the type of application that should be approved in place of a mobile fart machine. Shame on you, Apple... shame on you.
Also, the development team has moved on to other projects. Don't expect this to be released unless Apple reconsiders.




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