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Capcom's Mike Webster Speaks On 'Resident Evil 5', Cliffy B, Dead Jill Valentine, And More

Posted by Raymond Padilla - Tuesday, January 06, 2009 6:16 AM

I've known Capcom's director of brand marketing, Mike Webster, for several years. Some of my fondest memories in the gaming business involve Mike, Epic's Cliff Blezinski, a swimming pool in Cabo , and a lot of tequila. Wait, that sounded all wrong. There were lots of other people there too...and girls (really!). Anyway, I recently caught up with Webster and chatted about Resident Evil 5, discussed Resident Evil's influence on Gears of War, talked about Jill Valentine's "death", and sung a few lines from Annie Get Your Gun (really!). Warning: this interview is a classic example of two people that have known each other for a long time chatting at the end of a long day (around 11:15PM) while propped up on a bar. It starts off with some typical company answers and progresses to some wacky stuff.

Raymond Padilla: Resident Evil 4 was a huge hit. What do gamers have to look forward to in Resident Evil 5?

Mike Webster: I think they really have to look forward to the progression of last generation's platforms to this generation's platforms -- what the Xbox 360 and PlayStation 3 have to offer. The Resident Evil team has really innovated the franchise in order to take advantage of these platforms.

RP: You guys also seem to be putting more of an effort into cooperative play for RE5.

MW: Cooperative play is really one of the biggest innovations and it really makes sense. The Resident Evil franchise has a storied history of partnerships -- Leon and Claire, Chris and Jill,

RP: Wait a minute! Is Jill dead? I saw the ad in Famitsu.

MW: Well, yeah! According to Famitsu! I don't know. You'll have to ask them. It's news to me too.

R.Pad: Oh, you know.... Anyway, getting back to coop.

MW: The next-gen platforms give us the ability to truly integrate these partnerships and create gameplay that really makes for a deeper story and a deeper relationship between two partners. Now you're working together. It's not just AI that's controlling the other character. You have the opportunity to work with another player and strategize on how you're going to get through the game.

R-Pad: Some old-school fans feel that the series is progressing in a different direction -- perhaps too different from the first games. What do you have to say to longtime fans that have played RE1 and on?

MW: For me -- because I was one of those guys that enjoyed RE1 -- the Resident Evil franchise has always been about storytelling. I feel that Resident Evil 5 offers the best story in any Resident Evil game. The franchise has had so many different offshoots, with different branches and the comic books and the movies, but the canon has always been the video games. Even though the series has changed over the years, I think it has always maintained a high level of storytelling.


R.Piddy: Some readers of TheFeed have complained about the game not featuring the typical, lead-footed zombies that are a staple of survival-horror games. Care to address that issue?

MW: The first thing I would say to them is that the people you're fighting are called majini. This is a Swahili word for evil spirit.

R2thePizzo: So they're not technically zombies?

MW: No they're not, but they're infected.

RaymondP: Sorry, my Swahili is a bit rusty these days.

MW: Well, that's what I like to bring to the table, Ray. I like to bring a little culture. That's just me. That's my style.

R-Pizzay: Well thank you!

MW: As the franchise has evolved, the enemies have gone from your zombies -- your typical undead monsters that creep around aimlessly -- to enemies with advanced AI that are actually threatening. Part of that can be attributed to what the Xbox 360 and PlayStation 3 allow us to do with enemies. It also reflects the designs of Takeuchi-san and his team, and how they want to evolve the brand. They don't want it to be a regurgitation of what was successful in the past.

R2P2: So really, these infected -- in Swahili -- are just the natural progression of the old, stupid, lumbering zombies and offer gamers a more challenging experience.

MW: That's correct. They really take advantage of more advanced AI, which really makes for a more interesting experience for the player. Now go ahead and say "majini." Come on! Say it once!

R3P0: Majini!

MW: That's it.

R*Pad: Totally nailed it. Now let's take a look at another game. Our old swimming buddy, Cliffy B, has said on numerous occasions that Resident Evil 4 influenced his design on Gears of War. Some would say that Gears one-upped RE4. Is there any pressure to one-up Cliff's games?

MW: No! With a game like Gears and a designer like Cliffy, it gives producers like Takeuchi motivation. They kind of feed off of each other. While RE4 certainly influenced Cliff's game, I think Takeuchi looks at Gears and thinks, "Hey, I want to take that!"

R$Pad: Are they getting all "anything you can do I can do better"?

MW: Nah. I don't think it's "anything you can do I can do better". What's that from anyway?

R!Pad: Annie Get Your Gun...why do I know that?!?

[Mike and I start singing the duet...really.]

MW: I think what these guys want to do is reach a level of creative excellence. They're both perfectionists. So to the extent that Cliffy B looks at Resident Evil 4 and says, "Wow, that really influences me!", I think Takeuchi takes a look at Gears of War and says, "Wow, there's some really good stuff in there that I want to use in my games." Things like that and people like that really push the industry forward.

RayP: So when someone like Mikami says that he probably won't play Resident Evil 5, how does that make the team feel?

MW: Part of what the Resident Evil franchise is all about is the element of fear. So that's great! Mikami is afraid to play Resident Evil 5!

RP: [laughs] I'm not sure that's what he meant.

MW: No it's not, but I want to make it clear that we have the utmost respect for Mikami-san. In fact, Resident Evil 5 is, in a lot of ways, going back to the roots of the original games and answering a lot of questions on why certain things happened.

RP: So why is Jill Valentine dead?

MW: I don't know! I just saw it in Famitsu.

RP: Just because it's in a Famitsu ad, doesn't mean it's true, right?

MW: I don't know...but she has a tombstone and everything!

RP: Oh fine. I'll just say that it might be true. So will longtime fans of the series get all their Umbrella Corp. answers in Resident Evil 5?

MW: The whole premise of Resident Evil 5 is that Chris Redfield is now a full-fledged BSAA [Bio-terrorism Security Assessment Alliance] agent and he's going back to Africa.

RP: Like Toto? Does Chris "bless the rains down in Africa"?

MW: [laughs] Exactly like that! [laughs] That's a good one.... He's going back to Africa to uncover the roots of the progenitor virus and how the Umbrella Corporation came to be. So from a story standpoint, if you're a Resident Evil fan...god, this is the game for you. This is where a lot of things will be uncovered.

RP: And we'll all learn how Chris blesses the rains down in Africa.

MW: Just like Toto!

 




Comment(s)

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 6:31 AM

@Raymond Padilla


gosh Mike Webster didnt budge!! gosh! i want to know if Jill was Dead or not! i really hope not! i loved playing as her on RE1 and RE3

still love the franchise. just i miss the Zombies, Hunters, Lickers, Tyrants, Dogs, Spiders, Snake i miss those enemies those enemies are so much better than these enemies on RE4 and RE5

but i still enjoy it. just wished it was like the old enemies

Posted by Al_Coholic - Tuesday, January 6, 2009 7:14 AM

From now on, I will now only refer to Padilla as R2P2.

Posted by Ghostman2k78 - Tuesday, January 6, 2009 7:16 AM

I think you should go with 'R2P2'- that was a good one. My second favorite was 'R.Piddy'.
I was expecting to see something like 'RP-Virus' in this article.

Posted by gspider - Tuesday, January 6, 2009 7:18 AM

Nice the Co-op look really cool, amazing I can't wait. I guess the game is going to uncover how the T virus and G virus came to umbrella .

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 7:36 AM

or it could be called... the R Project(RP) with the R-Virus lol

Posted by WVUrook - Tuesday, January 6, 2009 7:40 AM

@ Bizarro_PS3

Those were fun enemies to fight, but they wouldn't fit in the stories now. Those enemies were creations of Umbrella that got free and raised hell. The story is investigating where they got the virus from in the first place.

Posted by r_pad - Tuesday, January 6, 2009 7:43 AM

@Bizarro__PS3 That's an excellent idea!

Posted by RedRingOfDeath (BANNED) - Tuesday, January 6, 2009 7:59 AM

That's bull. They took full advantage of the Xbox, they only scratched the surface of the PS3.

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 8:02 AM

@WVUrook

its because the 1st ones before part 4 like code veronica and all the rest b4 part 4 the games were Scary! like some parts i was scared to go through gave me the creeps thats what i like about RE then when part 4 came out i enjoyed it alot!! but wasnt scary as the others.

and yeah they wouldn't fit the story anymore. These New Enemies Do and look fun to fight. i can't wait for this game tho. Chris Redfield is my favorite Character In The Series then its Claire then Jill.

i hope we dont have to protect a little girl i hate protecting them lol

@Raymond Padilla(R-Project)

I Know Right! Ill Cast a Vote for that in the Next RE

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 8:05 AM

i bet the control's gonna suck on the 360 version. everybody used to the RE control's on the PS Controller that is why i got it pre ordered for ps3

Posted by RedRingOfDeath (BANNED) - Tuesday, January 6, 2009 8:18 AM

@Bizarro_PS3

Yeah, the PS3 controller is much better. The D-Pad on the Xbox controller is stiff and non-responsive. Wait until they try to play Tekken 6 on that D-Pad.

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 8:25 AM

@RedRingOfDeath


i know way better. i know i can just imagine that. Like if your trying to do King's Combo's you will never be able to do it all because of there D-Pad won't allow it to do the combo's you want.

Posted by Sandrock323 - Tuesday, January 6, 2009 8:33 AM

@Bizarro__PS3 and RROD
Actually, I prefer the Gamecube controls. The 360 controller is more like that so it is a no-brainer which version I'm getting. Also, why anyone wants to use the R-Pad [D-Pad] to move around is beyond me.

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 8:39 AM

@Sandrock323

I rather Pick the GC controls than 360's and RE started on PS so everybody played it there to start off with.

360 just doesnt fit the RE controls. 2 analogs way seperated. try aiming fast and try switching to another enemy real quick. i bet noone is gonna be perfect at that aiming like everybody was with the PS control. and you know its true.


and the D-Pad are for commands. which will hesitate whenever time is needed. you'll see. and you'll know once Tekken 6 comes out how awful the 360 controller is. once you try to do King's combos which you need to use the D-Pad

Posted by Sandrock323 - Tuesday, January 6, 2009 8:47 AM

@Bizarro__PS3
I hate the controls on all of the RE games before 4.
Also, if the R-Pad [D-Pad] is the same on both versions, then it is a matter of preference and will be different for most people. I prefer better triggers, Gamecube having the most comfortable to me.

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 8:54 AM

@ Sandrock323


i just didn't like the aiming like some of them didn't have Auto aim.

i think the R-Pad is just gonna be the commands thats what i think.

yeah i like the GC controls too. i got all 4 RE games on GC than got part 4 on ps2 also

Posted by GreedyMcNasty - Tuesday, January 6, 2009 9:29 AM

So it is true Cliffy borrowed aka STOLE all the good stuff from re4. Nice yet another reason to not buy EPIC games anymore.

Posted by apollomj2000 - Tuesday, January 6, 2009 9:36 AM

The big thing with this game (don't get me wrong I like the series), is co-op AI and Co-op online. Can someone please explain to me how much harder whould it have been to make this game co-op split screen? Is the percentage of split screen players really that small? Most of MS exclusives are split screen off and online(ex. gears, halo, L4D), why do games not do this but can do it non-split screen online?

Posted by mikeanjd - Tuesday, January 6, 2009 10:06 AM

What? There's no split screen Co-op?! That's stupid if it's true.

Posted by mikeanjd - Tuesday, January 6, 2009 10:10 AM

@Bizarro_PS3,RedRingOfDeath
I'll also be picking this one up on PS3 and once again it frustrates me that developers make the game on 360 and then just port it on to the PS3. (Like GTA4) They should at least provide some exclusive content in order to utilize more of the blu-ray disc.

Not trying to start a flame war, this is just my opinion.

Posted by Smartguy81 - Tuesday, January 6, 2009 10:21 AM

This game is a rent for me. The emphasis on co-op really ruins it for me. Kind of like buying army of two to play by yourself. Bionic Commando will rule this game.

Posted by Sandrock323 - Tuesday, January 6, 2009 10:28 AM

@mikeanjd
Video games are made on the PC and then optimized to work on consoles. The 360 isn't holding the PS3 back, the cell's architecture is. If you feel you are paying to much for a Blu-Ray disc that isn't being fully used, then email SCEA and ask them to release cheaper Blu-Ray discs with less memory.

Posted by deleted_3AB5CA37-E9C5-419B-A741-3B1113412023 - Tuesday, January 6, 2009 10:32 AM

@mikeanjd

true. it's because they work on the weaker system first b4 they get to the more powerful system. to see how it will go making sure it wont have no bugs. like that.


@everyone

is this game gonna be Offline Co-op?? i dont mind playing online co-op but is it gonna be offline co-op?? this blows if it doesnt have offline co-op

Posted by 30below - Tuesday, January 6, 2009 11:03 AM

RE is my favorite franchise of all time. ive played almost everyone of them. didnt really care for the outbreak games though. thought they were corny. i like the direction they are going in. i just hope they find a way to revisit the old enemy style with the new technology. i think that would be cool.

Posted by sinister6972 - Tuesday, January 6, 2009 11:15 AM

LOL!!! Toto! LOL!!!!

Ohhh, that made my day....

Posted by apollomj2000 - Tuesday, January 6, 2009 11:16 AM

I watched the preview on xplay, as soon as the word co-op was mentioned my ears perked. They did not mention offline/split screen at all. You know they would have it it was a feature. It also is not in the game description on xboxlive.com.

Posted by halokiller455 - Tuesday, January 6, 2009 11:43 AM

I like R!Pad.

Posted by hellrazer360 - Tuesday, January 6, 2009 11:47 AM

xbox 360 gets all the good stuff...playstation 3 gets whatever i left over

Posted by UsefulPlayer1 - Tuesday, January 6, 2009 4:11 PM

IDK about all that controller talk.

I mean the xbox controller is way closer to the gamecube controller than the PS3's controller.
And we all enjoyed the original Gamecube version.

Posted by Ku5hFi3nd - Tuesday, January 6, 2009 4:11 PM

@ apollomj2000

I dont know about online co-op but i played the demo and it had split screen and i think it is more than likely that it will have online aswell

Posted by schreiter - Tuesday, January 6, 2009 5:37 PM

i like the 360 controller more than ps3 which i like way more than the wiis. they both work though

Posted by mikeb1701 - Tuesday, January 6, 2009 6:56 PM

RE was ok when I was a child, but when I grew up it was Silent Hill that frightened the world. The best fright game ever.

Posted by ProjektX13 - Tuesday, January 6, 2009 7:13 PM

@ RROD and BIZARRO

thats stupid why would you use a controller for a fighting game in the first place? get an arcade stick controller, man your stupid.

Posted by Colonol_Carter - Wednesday, January 7, 2009 9:22 PM

I dont know if anyone knows this yet but SPOILER SPOILER SPOILER jill is making an appearence in resident evil 5

Posted by zeldagirl31 - Saturday, January 10, 2009 9:43 AM

RE5 is gonna be sooooooo sick, can't wait! (R3P0 is the best)

Posted by Stimpak_Addict - Sunday, January 11, 2009 10:40 AM

If Jill is dead, I... I won't buy RE6!

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