Phil Harrison Wants to Prove Activision Wrong with 'Ghostbusters' Game


Posted December 17, 2008 - By bleahy

Ghostbusters: The Video Game, which is being developed by Terminal Reality, was unfortunately dropped from Vivendi's portfolio after the Activision Blizzard merger. The game was picked up by Atari and will now see a release in 2009, but Phil Harrison isn't stopping there.

When asked about Activision Blizzard's decision to drop the game because it wasn't a $100 million game that would go on to generate sequels, Phil said, "If that’s his benchmark, then fine – and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.”

You know... I'd like to see some other industries get in on this type of polite, PR-approved mudslinging. Maybe the struggling US auto-industry could issue a statement to Japanese car makers. Something like, "If you guys want to sell a bunch of fuel efficient cars and actually make money, fine, but we're happy making SUVs that guzzle gas. We'll sell tons of them just to prove you wrong."

Or something like that.

Good luck, Phil. You certainly have a property with enough popularity to make that $100 million target happen. Let's just hope it's a good game.


Phil Harrison Wants to Prove Activision Wrong with 'Ghostbusters' Game


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