Montreal Game Studios Fixing Salaries?


Posted November 18, 2008 - By Sinden Lee

There are some unspoken accords, if you will, between game studios.

Adversaries and competitors may agree on a temporary hiring freeze of each other's talent for the duration of a particular project, which helps retain staff when it's so essential.

Some Montreal-based companies aren't into this gentleman's industry handshake and may be trying to collude on salary caps, under the guise that it benefits the "economics of the industry in a given region – and at the expense of competitive wages for development staff."

During her tenure at Eidos, Former human resources director, Flavie Tremblay, sent a memo to fellow Montreal publisher Ubisoft to welcome him to his new job.  However, the memo also contained a proposal of a collaboration to "avoid a bid for higher wages which would only benefit the employee, and which would end up harming the industry in the long term."

EA also received similar correspondence from other Montreal competitors, saying they found the letters "troubling."

"Colluding with competitors to restrict salaries in Montreal appears unethical and definitely contradicts EA’s core values," said Alain TAscan, general manager of EA.


Tags: Videogames
Montreal Game Studios Fixing Salaries?


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