Sessler's Soapbox: Games Must Climax!


Posted November 5, 2008 - By Patrick Roche-Sowa

With all the amazing games coming out this holiday season, you might want to stop for a moment and ask yourself "How many times can I save the world this year and still enjoy it?". Well once you ponder that query, you will understand Mister Adam Sessler's concerns that he airs in this week's Sessler's Soapbox. That's right, I just helped you get inside Adam's head. It's scary in there, isn't it?

In this installment, The Sess discusses the epic themes of apocalyptic conquest that we have all become accustomed to while playing our favorite interactive media experiences and the climax that they move towards in their story arc. Do games reach the same final high point that films and novels strive for? Or is the development process hindering them from reaching a high-water mark that other forms of storytelling can achieve? Listen to the man spit some knowledge and let us know what you think.

And just to clarify, watch X-Play's Resistance 2 reivew tonight at 8pm ET, and check back online for the full written review after the show.


Sessler's Soapbox: Games Must Climax »


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