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'Dead Space' Producer Interview

jmanalang
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Posted September 19, 2008 - By jmanalang

EA senior producer Chuck Beaver gives the latest details on their upcoming scif-fi-horror adventure title, Dead Space.

According to Beaver, the environments in the game are heavily influenced by "gothic architecture" by incorporporating a lot of shadows, enigmatic scenarios and "obviously a lot of gore and a lot of blood". Weapons in the game are mainly mining-oriented gadgets, since the title's backdrop is about space miners, such as the plasma cutter.

Dead Space Producer Interview »


 

Dead Space is due out this October for the PS3, Xbox 360 and PC platforms.

'Dead Space' Producer Interview
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