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'Gears of War 2' Multiplayer Hands-On Impressions

Posted by Brian Leahy - Friday, August 29, 2008 11:11 PM

One of the biggest reasons to come to PAX 2008 is the first public hands-on showing of the highly-anticipated Gears of War 2 multiplayer modes. We put some time in with the game and are ready to give you our hands-on impressions of Epic's great follow-up to the addicting multiplayer of the original Gears of War.

First things first... the game is 5 versus 5 and it definitely adds a lot more action to the matches. Thankfully, adding two more players doesn't seem to have slowed down the game and it runs smooth, even is the most hectic firefights. We cannot comment on how these two extra gamers will affect lag over Xbox Live as we were playing over a local System Link.

So is the game "bigger, better, and more badass?"

Yes. Yes it is. If you were a fan of the original Gears, we're pretty sure you're also going to love Gears of War 2. It takes everything that was great about the first game, amps it up, and adds a lot of new things to freshen up the gameplay. Let's take a look at the new weapons first. Sadly, we didn't get to try them all.

New & Updated Weapons

  • Flamethrower (NEW) - The flamethrower is definitely brutal and can down an enemy in a matter of seconds. An active reload sends the guns range into overdrive and it's fairly deadly from a good distance away. We think we also noticed a bit of splash damage for burning people behind cover, but don't quote us. While the original power weapons from Gears seemed to focus on ranged power, the flamethrower will become the dominant force in close-quarters combat.
  • Boomshot (UPDATED) - The Boomshot is mostly the same, but now comes with three rockets for all your gibbing pleasure!
  • Shield (NEW) - The shield deflects bullets and melee strikes alike, but locks you to a pistol. It can be planted in the ground to be used as an improvised piece of cover. A group of two teammates can move on an enemy position with a shield up front with a good deal of success. Gears of War has always been a cover-based game and going mobile with cover takes the game to the next level.
  • Gas Grenade (NEW) - The gas grenade is an effective area-denial weapon, but it's a little hard to see the gas. We noticed a few people standing in the gas without even realizing they were being damaged. It doesn't obscure your vision like smoke grenades, however.
  • Smoke Grenade (UPDATED) - Get ready for this... smoke grenades are useful now. Extremely useful. All players start with two smoke grenades and will actually use them. The new smoke grenades will send enemies flying with a forceful explosion before laying down a smoke screen. This is great for clearing out the area around a power weapon and grabbing a bigger gun while your enemies struggle to their feet.
  • Planting Grenades (NEW) - Grenades can be planted on walls and cover and act as proximity mines to enemies. We were able to get some great kills by covering the corners with frags and smoke grenades while retreating.

Maps

  • River - River was playable and fits the formula for a great Gears map. Players start on opposite sides above a canal, which has the Boomshot in the middle under a bridge. On top of the bridge, the flamethrower sits in between some sandbags. On either side of this bridge are each team's tower, which holds the sniper rifle in one and the torque bow in the other. It plays well and was definitely the better of the two new maps we played.
  • Security - This map features a laser grid guarding a power weapon, but no one seemed to figure out how to turn them off. They were happy to congregate in the middle for some straight-up fragging. It's a well-designed map, but we're concerned it'll play out like Garden with no one bothering to turn the gas off to grab the sniper rifles.
  • Gridlock - Gridlock has received a makeover, but plays exactly the same. This is a good thing.

Updated Melee System

Chainsaw duels are exciting, awesome, and bring the thrill of a button mashing mini-game to sawing your opponent in half. Unlike Gears of War, the sequel doesn't offer invulnerability to the man with the saw. You better make sure you're in the clear before revving your Lancer, but catch your enemy from the back and get a great new bottom-to-top sawing animation.

We are pretty sure we also saw melee clashes (think about swords in Halo 3), which would send players back from each other with no damage dealt. This should help deal with lag issues deciding who hit the melee first.

We also noticed a lot more chainsaw kills, but this could be due to the 5th man on a team.

New Observer Mode

The original Gears had a fairly lackluster observer mode for deceased players, but this is all fixed for Gears 2. You'll get the original chase cam and map views, but Epic has added a full, free-floating camera for manual observation. It definitely lets you keep on top of all the action instead of watching your stupid teammate search around the map for that elusive enemy they just can't seem to find.

Stopping Power and The Tale of the Nerfed Shotgun

Stopping power is a BIG deal. It completely changes the flow of the game and mostly puts an end to the frantic shotgun dance that was so popular in the original game. It's much harder to charge an opponent head-on, as you will lose all of your speed as you take more fire. This makes the Lancer extremely powerful at mid-range because shotgun users will have a harder time closing the gap.

This doesn't mean, however, that the shotgun isn't still deliciously powerful up close and personal. Well, unless your opponent has picked a downed enemy up and is using them as a...

Meat Shield

The meat shield is a useful new ability that let's players grab a downed enemy as a human (or Locust) shield. The enemy's corpse holds up quite nicely to incoming fire and will even take a few shotgun blasts before it disintegrates. If you have any skill with the pistol, you'll probably want to think twice about curb stomping your foes and start picking them up for a nice shield instead.

Crawling

When you're downed, but not out, you'll be able to tap the 'A' button and a direction to crawl away from your impending death. It won't get you too far, but it can get you behind cover to give your teammate time to come revive you or even make an enemy miss from a distance.

Player Lobby

While we weren't playing on Xbox Live, we were able to check out the party system before each match. There were several options we noticed including selecting your starting weapon, map voting, and changing gametypes on the fly. Definitely an improvement over the first game and we can't wait to see how it performs on Live.

Closing Thoughts

At the end of the day, Gears of War 2 takes the team-oriented gameplay from the original game to the next level. There are more options, balance fixes, and two more players. We still regularly play Gears of War, and we're looking forward to playing Gears of War 2 for the next 2 years.




Comment(s)


Posted by edtcaliber - Saturday, August 30, 2008 1:01 AM
that is so dope map vetoin changin game types and starting weapon of chose gears of war two is going to become the beastliest game evr

Posted by blakseed - Saturday, August 30, 2008 1:37 AM
I m not gonna bulls%t. This game is gonna be bad ass.

Posted by DAREALGUMMY - Saturday, August 30, 2008 4:19 AM
Is execution mode back?

Posted by iCondemned - Saturday, August 30, 2008 6:17 AM
Awesome. I can not wait for this game to come out. I am so going to lose my virginity to it. Hells yeah!

Posted by beanmachine77 - Saturday, August 30, 2008 7:20 AM
gonna be ill

Posted by RedRingOfDeath - Saturday, August 30, 2008 7:28 AM
If it supported more than ten players I might have bought it on my PC and played it online for free but now that I know it will only support ten players this time instead of eight, no thanks. I understand that this is the only potential good game coming up for the 360 so I see why you guys are so excited about it but it won't be enough for the killer PS3 line up. Don't forget, all of your so called exclusives are available on the PC to play online for free.

Posted by Jedihunter15 - Saturday, August 30, 2008 7:28 AM
Woot! I sucked at the original GoW, but Ill give this one a shot!
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Posted by bapesta - Saturday, August 30, 2008 7:40 AM
5 v 5 is a big match? wtf

Posted by dj8002 - Saturday, August 30, 2008 7:40 AM
@RedRingOfDeath
Why start a flame war?

I will definitely be picking up this game though

Posted by x2dzfreak - Saturday, August 30, 2008 7:43 AM
The PS3 lineup actually is pretty weak. LBP looks promising, and GoW 3 is a no-brainer, but thats pretty it. Oh, and Resistance 2 looks cool. Killzone 2 is still up in the air since the 1st one sucked. And Mr. CliffyB stated it is not coming to PC.

Posted by santjnthn - Saturday, August 30, 2008 7:49 AM
One of the Biggest reasons to own an Xbox 360, and when I say one, I mean Gears of War 2, Xbox 360 has so much more on its way.

Posted by RedRingOfDeath - Saturday, August 30, 2008 7:53 AM
I thought that XBL was supposed to be so great, if so then why can't they add more than ten players without worrying about lag. PS3 exclusive multiplayers support 30, 40, and 60 players with no lag and its free. So you guys pay a fee so that you can talk to others boys while playing different games and leave each other voice messages and play Jonas Brothers in the background while playing a game. WOW!

Posted by RedRingOfDeath - Saturday, August 30, 2008 8:02 AM
@santjnthn

Much more on the way, like what?

Fable 2- the first one sucked
Left 4 Dead- PC pot
Banjo Kazooie- sure
Too Human- 5.5 Gamestop
Infinite Undiscovery- 7.1 IGN
Viva Pinata 2- don't think so

You do have Halo 4 on the next Xbox but until then you have to enjoy Gears 2 for the next few years because that's it.
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Posted by TWinkles - Saturday, August 30, 2008 8:24 AM
dont be hatin' rrod Gears2 will defeat res2 when is ps3 gettin L4D you got 1 good exclusive comin out thats LBP so ps3 fans can wait for there actually good exclusives gow3 uncharted2 killzone2 and heavy rain we 360 players will be playin are good exclusives RIGHT NOW!!!!!!

Posted by phillyguerrilla - Saturday, August 30, 2008 8:45 AM
all you people trying to start a xbl 360 v3 psn ps3 war need to STFU pronto.

this is about gow2... PERIOD. if you dont like it then go to a ps3 forum and rant your head off. they're both great systems with weaknesses and strengths. thats why most real gamers have both sytems. all you so-called "core" system people arent true gamers so your opinion is ASS.

F#%K you and have a good day!

Posted by Ulrichgaming - Saturday, August 30, 2008 8:57 AM
looks good... but it's not something that I feel I got to go and buy a 360 for.... and it will eventually come out on PC...

Posted by Bookshelf - Saturday, August 30, 2008 9:07 AM
ya come on RedRingOfDeath, us ps3 fans are better than that. we only rant if xbots come in on us and start sh%t. then THATS when we take them down. but not here.

ill happily be waiting for this to come to PC... which will be forever it seems like...

Posted by slipknot2134z - Saturday, August 30, 2008 9:20 AM
november is going to be a great month i can not wait for gears 2.

Posted by GrandReaper999 - Saturday, August 30, 2008 9:37 AM
This site is full of trolls...

The game looks awesome, a real step up from the original. I dont think anyone (aside from wii users) have ANYTHING to complain about in terms of games, especially this holiday season. PS3 ppl, be happy ur getting R2 and KZ2 and the 3 or 4 other great exclusives, and 360 ppl, have fun with Fable2 and Gears2 (they're both looking really good).

Posted by mrbeer64 - Saturday, August 30, 2008 10:04 AM
Gears 2: Greyer, Beiger, and now with HUGE 5v5 online matches
;)

i'm just kidding. the first was fun, although the bad dialogue, lack of story, and repetitive environments got old.

Posted by raziel_hell - Saturday, August 30, 2008 10:09 AM
GrandReaper999 Has to be hard to pick games this year if u have both systems cash wize and time wize.

Posted by J_8lunt - Saturday, August 30, 2008 10:37 AM
This game is going to be so freaking sweet. Oh, and isn't Resistance 2 coming out that same week? I'm going to be poor by 2009.

Posted by husker_360 - Saturday, August 30, 2008 10:38 AM
RedRingofDeath you might want to listen to Bookshelf, endangered species (PS3 Owners) die quickly when they stray from the pack.

I don't think you fully understand this 5v5 concept Red. The game is not supposed to be 30v30, because it is not the "run and gun, no-strategy chaos" that Resistence 2 will be. The game is a combination of strategy, teamwork, good shooting, and luck. For the record, no PS3 game currently sustains 60 players, so it's kind of stupid to talk down to XBL for not doing what you're not doing. Stupid Stupid Stupid boy.

P.S.- I GUARANTEE there is lag in R2. PS3 multiplayer always has the same quality...Poor.

Posted by Darkshadowkg - Saturday, August 30, 2008 10:41 AM
Everyone i don't have a 360 but i am very excited for the pc version of this :P

and also stop talking about the linup of games on each console. really some people will like one line up than the other depending on what they like and probably have the console that has the games they enjoy more. i can see rrod having a ps3 and TWinkles will have a 360.

the thing is there being narsistic blind, arrogant there right bastards like those 911 conspirisists that think they there right and need other people to belive them and just counter arguments and compeletly ignore the opposing side leading to an never ending flame war.

Posted by Darkshadowkg - Saturday, August 30, 2008 10:45 AM
also husker are you playing resistance 2 ight now cus if your not you can't garuntee anything/ random comment

guys btw if it comes out on pc it isn't an exclusive but it should still be a kick a$$ game except for left 4 dead or any valve game. if you don't get a valve game on pc you fail. example (tf2)

Posted by hyrulefantic - Saturday, August 30, 2008 11:13 AM
I just hope it doesnt update every single day like gears one does.

Posted by kobebryantyanic - Saturday, August 30, 2008 11:36 AM
I hope the pc version has more than 10 players, comon epic, make it at least 16. Anyways, i'll be playing this on my pc next year, i assume it's gonna be the better version to get. But if it's still 10 player, i won't buy it. After resistance raises the bar in november, less than 16 player in a shooters will be unacceptable.

Posted by mercisan - Saturday, August 30, 2008 11:38 AM
Man, I wish I had more time to play online. I'm gonna get my ass kicked. Gears was my reason to get a 360, so you can bet your ass I'm getting this one too :)

Posted by kobebryantyanic - Saturday, August 30, 2008 11:58 AM
SO Husker, i guess socom should have been 5vs5 then based on your point of view. Socom is the best strategy shooter franchise, yet it has always supported 32 players. So you're saying that a 8vs8 match will ruin gears of war. And for your record, i have never experienced lag in resistance, and that's fact. No professional reviewer have experienced lag in resistance either, and that game support 40 players, go figure. You'll be very disappointed if you thing r2 will be laggy, you xbox fanboys just have no idea of how lag free psn is.

Posted by Chuckupman - Saturday, August 30, 2008 12:04 PM
@RedRingOfDeath

they only have ten players because ten players was the funnest way they could make it.

and believe me they could have way more players(were talking about unreal engine 3 here) but ten players was the funest.

Posted by jacob949494 - Saturday, August 30, 2008 12:17 PM
socom sucks i cant stand that game ever since i played it one my friends ps2 and psp.... that games is more sucky then haze

Posted by TWinkles - Saturday, August 30, 2008 12:26 PM
OH YEAH CHAINSAW DUELS

Posted by unfungames - Saturday, August 30, 2008 12:35 PM
RedRingOfDeath is a Sony fanboy. you cant tell him anything. He'