As Spore's mitotic debut draws near, creative mind Will Wright told Reuters in an interview that he is seeking other media outlets for the Electronic Arts published title. He said:
"With Spore, we're looking way outside the game space, such as TV, movies, etc. We're basically planting the seeds to spread Spore out to a much wider group of people than would ever play a computer game...We're going to be much more intelligent about harvesting other market opportunities for Spore than we were with The Sims, which as big as it was in the game space, pretty much remains in the game space."
Wright was also the man behind the simulation hit, The Sims. How about you? What are you thoughts on Wright's plans? Too early to tell? Well let us know when Spore, developed by Maxis Studios, becomes available this September 7 for the PC and Macintosh platforms. For now, delve into the mind of the man himself in G4's exclusive, The Will Wright Minute.