According to SEGA, Super Monkey Ball for the iPhone has so far sold an impressive 300,000 copies. The game costs $9.99, meaning Sega has made multiple millions already.
"That's a substantial business," says Simon Jeffery, president of Sega's U.S. division. "It gives iPhone a justifiable claim to being a viable gaming platform."
A viable gaming platform, eh? What do you think, readers? Should the Nintendo DS and PSP be quaking in their boots at the iPhone onslaught?
Wall Street Journal: IPhone Software Sales Take Off: Apple's Jobs