Update (via Kotaku): So as it turns out, the now-former Art Team Lead Brian Morrisroe has left Blizzard to start his own venture. But rest assured that Diablo III's development is still intact. A rep from Blizzard said:
"That [Morrisroe's departure] won't impact the game...we're really pleased with the look and feel that Brian helped create for Diablo III, and the new person we bring aboard will work with other artists on the team to maintain the art style moving forward."
We were just wondering if Diablo activists finally got to the company, but looks like they haven't yet, and maybe never will. Check under the cut for the original post.
Art Director - Blizzard Entertainment is currently looking for a talented, motivated, and experienced art director to lead the Diablo III art team. For this position, you must be highly organized with outstanding communication skills and proven experience in management. We're looking for a proven track record of shipping AAA products in an art director role. Experience modeling and texturing assets for a diverse visual range of environments and a solid grasp of form, color, and light for both 2D and 3D art assets are also essential. You must be experienced at mentoring a team, able to work well in an environment of artists who are passionate about making great games, skilled in another art task (illustration, modeling, texturing, animation, or concept drawing), and well-versed in related tools (Maya, Photoshop, etc.).
Err? We thought everything was going fine under (could be former?) Art Team Lead Brian Morrisroe's supervision. We'll let you know further updates as soon as they arise. Diablo III will still be released "when it's ready" for the PC and Macintosh platforms.