We have a hands-on of the new Harmonix/MTV rock rhythm game Rock Band 2, but, since this game is so big, we're going to look at it from two points-of-view, mine, and Feed Meister Steve Johnson, because we both got to play the game, separately and together.
It's just like Rock Band 1, but that's the best thing I can say about it. When you're making a sequel to one of the best games ever made, you don't want it to be very different, you just want the very small problems with the first game to be corrected. And they have been...all of them. The menus are easier to work, the store is more intuitive, the no-fail mode is great for spazzes and feebs, the instruments have been tuned up and tightened, and I wouldn't have thought it was possible, but the song selection is better than the first game.
The drum pedal is metal and weighted, which makes it a heck of a lot easier to play, and the skins seem to be smaller and tighter. Of course, the deluxe drum set has those cymbals that will confuse for a while, but which make the experience even more like playing drums overall. The guitars are certainly pretty, and the buttons are a little less sticky, but there's really not much difference in the gameplay, and that's just fine. There are so many awesome songs on the setlist that you keep looking at them going, "Holy craps! That song is in this?" What you can count on with Rock Band 2 is hundreds more hours of the best party game of all time.