A slew of Call of Duty World at War details have dropped, and some of the innovation in the fifth installment of the war/shooter look pretty amazing. Here's what we know:
- World War II's "South Pacific and European theaters"
- Co-Op gameplay
- Uses the Call of Duty 4: Modern Warfare engine
Some details on the Co-op: Up to four-players can play online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.
It will come out in 2009 for the Nintendo DS, PC, PlayStation 2, PlayStation 3, and Xbox 360.