Crystal Dynamics is back at the helm of the eight installment of the Tomb Raider series, Tomb Raider: Underworld. Why this one should stand out from the rest? The game touts an "interactive world that reacts and remembers". Footsteps will be ingrained into the environment. Kill something, its carcass remains forever. Break a branch... permanently. Wallow around in the mud? Only the rain can wash it away. Um. You know what I mean.
This all works seemingly to bring the series back to its core adventuring roots by encouraging the player to create their own "bread-crumbs" to track their own navigation.
We'll see how this all pans out later this year when it releases for the DS, PC, Wii, PS2, PS3 and X Box 360. Until then enjoy these new screens.