When the Wii first hit shelves in November of 2006, everyone was excited about the door of motion control that had just been opened. According to the commercials we saw leading up to that holiday season, the possibilities seemed endless.
Now, we're a year and half in and it seems that aside from Nintendo, developers seemed to have been more interested in wedging in motion-controlled moments to otherwise conventional videogames rather than trying to get the heart of what the Wii can actually do.
Well, that's why WiiWare is here, and that's what's got Adam excited in this week's Sessler's Soapbox. What do you guys think? Can WiiWare change the uninspired drought of third party titles for the Wii? Check out the video and let us know what you think or share your thoughts on our forums.
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