Check out the above screenshot for mysterious Wii game Sadness.
We've been hearing dribs of info about this gothic-horror-adventure game for at least the last year and a half, and yet it never seems any closer to coming out, so we can judge if the moody, black-and-white possibilities of the few screenshots that have dropped can be realized in a full game.
Today, we learned that the game will be based on the Gamebryo engine.
“Without a doubt, Gamebryo is the most powerful engine available for the Wii. After getting familiar with the engine several months ago we made the decision to choose Gamebryo. Since then, our team has been working on Sadness and we are quite impressed,” said Tomasz Wisniowski, Project Manager of Nibris. “We will have quite a few graphical effects in our game, which some believe are impossible to attain on the Wii. Gamebryo helped make it possible. We are firmly convinced we made the right choice.”
Okay, so impossible-to-achieve effects... sounds terrific.
At the risk of spreading rumors (that we totally made up), we heard the real reason Sadness is taking so long to release is that early builds of the games caused panic attacks. Some easily-impressionable early playtesters have had adverse psychological reactions as well, some serious enough to require hospitalization...