CES 2008: 'LittleBigPlanet' Unveiled


Posted January 9, 2008 - By Frank Meyer


Sony and Media Molecule unveiled new features to the "play, create, share" title LittleBigPlanet to CES conventioneers and business types yesterday.

The team demonstrated a new pre-built level that introduces player death and respawn points to the DIY platformer, and showed off a steaming hot magma rock that kills on contact. Yippee!

There’s also an updated emote system further, with angry, sad, nervous, happy faces and postures, each with three degrees of intensity. Plus, “Sackboys who've been killed off can return later, courtesy of respawn portals. This adds a bit more of a competitive element to the game, as those still alive can secure unclaimed Fluff. At the end of the level, the LittleBigPlanet player with the most Fluff wins.”

There’s even downloadable content such as new backgrounds, including desert and zen garden levels, a southwestern theme, and an eastern Indian background featuring a pre-built Vishnu-like multi-armed god. In the southwestern level, a Mexican in a sombrero shuffles back and forth between structures. Players have to cooperate to pull the toy, which also serves as a platform ya need to complete the level.

Sadly though, the "share" portion of the game wasn't available…and you guys know how I love to share…

Kotaku.com: Little Big Planet details

Tags: CES, Videogames
CES 2008: 'LittleBigPlanet' Unveiled


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