Silent Hill 5 producer and composer Akira Yamaoka says in the latest issue of Game Developer magazine that Japanese game developers are falling behind their American counterparts.
After developing the first four Silent Hill games in-house, Konami has tasked California developer, The Collective, with breathing new life into the series. Yamaoka, having now worked with both Japanese and American developers, has a lot to say about the differences.
"There are of course advantages and disadvantages, but overall, I'm really impressed with the American staff and their technology,” says Yamaoka. “Their graphical and technical ability is amazing. There's a huge leap, actually. They're very advanced."
The celebrated composer adds, “I look at what American developers are doing and I think wow... Japan is in trouble."
What do you think, TheFeed reader? Are games developed in Japan really falling that far behind the home-grown product? Are there certain aspects of games that you feel are better handled by teams in different parts of the world?
Discuss. But please, keep it civil.
GameDaily: Silent Hill Producer Believes Japanese Development 'In Trouble'



