The Console 'Crysis'


Posted October 6, 2007 - By Eugene Morton

Though it hasn’t even been released yet, Cevat Yerli, the CEO of Crytek is already talking about the possibility of bringing the FPS, Crysis from the PC to next-gen consoles, but only if it it’s a big hit.

“What happens next we haven’t decided yet, because first we want to see how the game is received, publicly and critically… We believe it will be received at least as strong as Far Cry. I hope personally a 5% average increase… That would give us an argument to [say], ‘OK, let’s see how we can bring Crysis to consoles’. The engine right now is running on consoles so there’s no reason why we couldn’t.”

“In order to make Crysis’s gameplay [on console] you would have to make a derivative Crysis and optimize it for the Xbox 360 and PS3. In fact, if we do it, we’ll optimize it for each platform… If we would bring it to console we would keep the sophistication. … We would not dumb down the experience.”

“The AI and our gameplay dynamic is our heart. We can’t change that. If you change that, you lose Crysis… You have to work it on the UI level, on the level design level, but do not change the heart. If the game is too difficult, make sure the UI can compensate for it. Or if the AI is too difficult make sure the level design offers more leeway and covers for the player. But the core gameplay is intensive, smart and still challenging.”

Why should you console gamers care? Have you seen Crysis?

Next Gen: Crysis Could Spread to Consoles

The Console 'Crysis'


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