If you've ever played Halo multi-player, I'm sure you've already wondered why the best two maps were not included in Halo 2. Now that oversight has been corrected: Microsoft announced this morning that two of the most popular Halo multi-player maps have been re-imagined and will be available for Halo 2 in April.
The two maps--Hang 'em High (renamed "Tombstone") and Derelict (now called "Desolation.")-- will appear as downloadable premium content and cost $4 for the pair.
It's like Christmas has come early, except without the ubiquitous albums from American Idol contestants!
Click the cut for another screen shot and the full release.
“Halo 2” Fans Prepare for Battle as Exclusive New Maps Expand the Most Popular Title on Xbox LIVE
Two of the most popular multiplayer maps from the original “Halo: Combat Evolved” will arrive as premium downloadable content for “Halo 2” in April.
REDMOND, Wash. — March 30, 2007 — Microsoft Game Studios and Bungie Studios today confirmed the upcoming release of two new, eagerly awaited downloadable maps for “Halo® 2.” The maps will be available as premium downloadable content for Xbox® and Xbox 360™ on April 17.
Fans of the original “Halo” have long requested the addition of some of their favorite maps to the critically acclaimed multiplayer experience of “Halo 2.” These re-creations, developed by Bungie and Certain Affinity Inc., are a perfect way to thank fans for their support as they surpass 800 million hours of “Halo 2” gaming on Xbox LIVE®.
The two maps will bring new life to ancient battlefields and legendary skirmishes, as both are new, improved and redesigned remakes of fan favorites from the original “Halo: Combat Evolved.” For the price of $4 for the pair, these maps bring a fresh burst of action to the seminal “Halo 2” online multiplayer experience. Both of the maps will be available through the “Halo 2” in-game content downloader for both Xbox and Xbox 360.*
The king of “Halo” maps has returned at last. Hang ’Em High, arguably the most popular multiplayer map for the original title, has been reimagined for “Halo 2” as Tombstone, with all-new graphics, features and a few hidden surprises. Now fans will enjoy the dangerous catwalks and trenches that made this the most requested “Halo” multiplayer map ever, with a modernized “Halo 2” flavor.
The second map, Desolation, is a symmetrical, Deathmatch-oriented map and a beautiful remake of the original Derelict. With new graphics and effects and a massive gameplay overhaul, the old favorite is now faster-paced and more balanced than ever — perfect for intense “Halo 2” combat.
“Halo 2” is the sequel to the highly successful and critically acclaimed “Halo: Combat Evolved” and represents the second chapter in the epic “Halo” trilogy. Since its launch in fall 2004, “Halo 2” has maintained its place as the most popular Xbox LIVE title ever. To date, gamers have logged more than 800 million hours of “Halo” multiplayer action on Xbox LIVE, and they are eagerly awaiting “Halo 3,” slated for release this fall. The “Halo” franchise is among the biggest worldwide entertainment properties in history and continues to change the way people think about interactive entertainment.
About Bungie Studios
Bungie Studios was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve its real goal of total world domination. Over the past 10 years it has produced games such as the “Marathon Trilogy” and the first two “Myth” games, hailed as classics by critics and gamers around the world. Bungie’s “Halo” franchise is an international award-winning action title that has grown into a global entertainment phenomenon, selling more than 14.7 million units worldwide, logging over 800 million hours of multiplayer action on Xbox LIVE, and spawning action figures, books, a graphic novel, apparel and more. Bungie is currently at work on “Halo 3,” which represents the third chapter in this “Halo” trilogy and is slated for release in 2007. More information on Bungie can be found at http://www.bungie.net.
About Certain Affinity
Certain Affinity, Inc. was founded in 2006 by Max Hoberman, an industry veteran and former “Halo 2” and “Halo 3” multiplayer team lead. The Austin, Texas based company specializes in creating top-tier games and content in an efficient, no-nonsense manner. For more information about Certain Affinity, visit http://www.certainaffinity.com, or email firstname.lastname@example.org.