How many hours have you spent joyfully being a warfighter and murdering the enemy warfighters in Tom Clancy's Ghost Recon: Advance Warfighter?
Many, I'll bet. Here's some good news for ya: The sequel is on the way.
Ubisoft today announced that Tom Clancy's Ghost Recon Advanced Warfighter 2's worldwide release date will be "spring 2007." According to the company, the game will be playable on Xbox 360, PC PlayStation 3 and PlayStation Portable.
So that's everyone... excepy you Wii-heads. Ha ha! Have fun with your little kiddie girlie games! I hear My Little Pony's X-Treme Pony Mountain will be out soon.*
Hit the jump for more details!
According to Ubisoft, here's a breakdown of the game's biggest selling points:
• Groundbreaking Visual Experience: The war zone in Tom Clancy's Ghost Recon Advanced Warfighter comes to life as you navigate through trash-strewn streets and pick off enemies from behind bomb-scarred structures. The cutting-edge physics and particle systems will show you some of the most intense and realistic explosions, smoke, and environment destruction ever seen in a video game. Dynamic lighting and shadows will morph as real-time day/night cycles and a constantly changing weather system require you to adjust to the changing conditions on the fly.
• All-New Battlegrounds: For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.
• Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead."
• Improved Cross-Com: The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. This will give you a more comprehensive view of the entire battlefield. The new Full Command View will allow unprecedented precision in developing and issuing tactical plans on the battlefield.
• Expanded Support: Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier.