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Let's look back at the success and vision that kept LucasArts 30 years young this month.
Full Throttle. Day of the Tentacle. The Secret of Monkey Island. Grim Fandango. If you've played and enjoyed any of these fantastic games, then you've witnessed the magic of LucasArts, brought to fruition by George Lucas (yes, that George Lucas) in 1982. Though the company saw most of its colossal successes in the mid-'90s, it's been a mainstay in both the eyes of consumers and other prominent figures in the industry.
Miraculously, LucasArts is still alive and well, now thirty years after its inception, as a renowned developer and publisher -- an illustrious feat in an age of abrupt restructuring, dissemination, and departures of key company employees. From point-and-click adventure games to best-selling third-person action spectaculars, LucasArts has a varied background when it comes to making gaming history.
For 30 years of providing us with memorable characters, oddball stories, and plenty of incidental laughs along the way, we celebrate LucasArts: the games, the legacy, and the facts: it's absolutely remarkable we can celebrate a milestone such as this, and we think many kudos are in order.

















