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Uncharted 3

A now-edited PlayStation Blog post suggests that the multiplayer mode in Uncharted 3: Drake's Deception will be offered up as free-to-play content (via GamingEverything). The post specifically mentioned "Uncharted 3: Drake's Deception Multiplayer (Free To Play)," though the fact that the post was later updated to remove that detail puts this news squarely in the "credible rumor" category until we hear otherwise from Sony.

Naughty Dog promised "some very exciting information about [Uncharted 3] multiplayer around the start of next year" in a late-2012 blog post, as Joystiq notes. There's been no confirmation from Sony, though if things are far enough along that a mention made its way into a PlayStation Blog post, then you can likely expect to hear more soon. Assuming, of course, that the information is accurate to begin with.

Kingdom Hearts HD Collection Announced For PlayStation 3

Kingdom Hearts HD 1.5 ReMIX is confirmed for release in North America on an unspecified date in fall 2013, according to a morning press release from Square Enix. The deceptively named release is actually a two-pack collection, packing together Kingdom Hearts Final Mix and Kingdom Hearts Re:Chain of Memories.

Final Mix is a former Japan-only release, so it should be the star of the show for Kingdom Hearts fans in North America. The HD remake of Chain of Memories came to the U.S. for PlayStation 2 in 2008, though a subsequent Japan-only release for PS3 added enhanced visuals and story videos synopsizing Kingdom Hearts 358/2 Days

The now-confirmed North America release packs both of these games together onto one disc, adding in "enhanced gameplay mechanics" and PS3 Trophies this fall.




Dishonored

We haven't heard a whole lot about the upcoming story DLC for Dishonored, but a newly updated list of PlayStation 3 Trophies for the game offers some details (via PS3Trophies.org). Bethesda Softworks and Arkane Studios haven't confirmed anything beyond the initial announcement, which spoke of a Daud-focused pack called "The Whalers," pegged for a spring 2013 release.

The updated PS3 Trophy list offers up a different name for what is presumably the first of the two planned story-expanded DLC releases: "The Other Side of the Coin." No spoilers here, but it seems that the DLC will offer two or three story missions, and it will bring back the main game's High/Low Chaos scenarios. The Trophy list offers up a few other details, though nothing that suggests this is (or isn't) the Daud-focused DLC that was previously teased under a new name.


Sound Shapes Includes Three New Beck Tunes

Queasy Games will release DLC for Sound Shapes on March 12, 2013, along with a patch that, among other things, allows players to play through community-created levels offline. Sony confirmed its plans to issue the patch -- out the same day as the DLC -- to PSNStores.com when asked for comment on the DLC (via Joystiq).

The content of the DLC is something of a mystery at the moment for Queasy's Cross-Buy-enabled PlayStation 3/PlayStation Vita game. The music-driven platformer unfolds in a series of multi-level stages, each of which is built around the music of one particular artist. Both Beck and Deadmau5 contribute their own work to the game, which makes many wonder which musical artist will be the focus of the upcoming content pack.

Bugbear Entertainment, the developer of the FlatOut series and, more recently, Ridge Racer: Unbounded, is teasing its next "car game" with a pretty but non-revealing trailer. The video up top shows off a symphony of vehicular destruction that is apparently all in-game footage, according to Bugbear.

FlatOut is the most likely contender for a revival from the studio, though that has always been a destruction-focused racing game whereas the above clip seems to be more in the realm of a demolition derby. A post on Bugbear's website specifically refers to the project as a "demolition derby racing game," coming to PC and "yet to be announced platforms."

Keep up with this one on its just-launched official website, at www.nextcargame.com.

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It's always a great day when you get to see Freddie Wong working his magic, and this latest -- First Person Mario: Endgame -- is damn impressive. Think back to your days with the SNES and that time when you finally reached the late stages of Super Mario Bros. 3. Get that memory in your head and then watch this two-minute short.

You're looking at the final stage of SMB3 played from a first-person perspective, bolstered by graphics on par with what you'd expect from Unreal Engine 3. It's pretty. And dizzying. This would be tough to play, to say the least. You can follow along with original footage in the top left corner of the screen. Neat stuff. Give it a look.

One of the more tantalizing game reveals at Sony's PlayStation Meeting 2013 was Infamous: Second Son, and Sucker Punch Productions has a few more details to share now. Writing on PlayStation Blog, the studio's Brian Fleming shares the first concrete facts about the game's new protagonist and its near-future Seattle setting, picking up seven years after the conclusion of Cole McGrath's own adventures.

Our new superhuman is Delsin Rowe, a 24-year-old dude "who is absolutely convinced he's destined for greatness." He grew up on the outskirts of Seattle (the new game's setting), and was blessed with his abilities after saving passengers from a bus wreck. There's some suggestion that he might have absorbed those powers from one of the people he saved.

The seven-years-later story picks up in a world that is watched over by the bio-terrorist watch organization, Department of Unified Protection (DUP). Delsin falls into their crosshairs, and the latest Infamous adventure ensues, complete with the same sort of branching story that characterized the previous games.

Tags: Videogames

Sony gave a first look at Killzone: Shadow Fall during its PlayStation Meeting 2013 earlier this week, but late night host Jimmy Fallon actually got to get his hands on it on live TV. Both he and actor Anthony Anderson don't exactly show off any serious skills, but hey! Non-Sony, non-NDA'ed humans have played the PS4 and lived to tell the tale!

It was pretty clear at the Sony event that Killzone really was a live demo, but this Fallon appearance proves it beyond any doubt. It's the same chunk of game that was revealed at the PlayStation Meeting (no surprises there), so don't expect to see new footage. They do call attention to a slow-mo feature -- though it's not clear if this is a debug option for demo purposes only -- and you get to see a lot of melee kills. Shadow Fall is definitely looking sharp.





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Mass Effect 3 DLC Teased In Screens

We've reached the end of all things (for Mass Effect 3). BioWare and Electronic Arts announced the final DLC blast for the 2012 RPG in a press release, with the multiplayer-focused Reckoning set to arrive on February 26, 2013 and the campaign-focused Citadel to follow one week later, on March 5.

Reckoning is yet another free Galaxy At War add-on, bringing an assortment of unspecified "new firepower and character kits" into the co-op survival mode. BioWare will offer a peek at the content on February 25 via its Twitch channel at 9:30am PT. Citadel is a $14.99 / 1,200 MS Points add-on that returns Shepard and his crew to the Citadel for one last hurrah.

The Witcher 3: Wild Hunt Is Coming To PS4, Other Platforms In 2014

CD Projekt Red is getting a bit more specific now with its plans for The Witcher 3: Wild Hunt, confirming that the open world RPG will be coming to PlayStation 4, PC, and "all high-end platforms available" in 2014. The press release doesn't come out and say that the game will come to the next-gen Xbox, but the writing between the lines is clear enough.

Interestingly, the press release mentions a few of the other developers who were offered early access to PS4 hardware for work on titles "shipping early in the PlayStation 4's life cycle." All of the names that you'd expect are there, but they're joined by LucasArts. The Star Wars 1313 dev has yet to confirm release timing or platform availability for that game, but this suggests we may be seeing the underworld shooter again soon.

CDPR's press release only mentions a 2014 launch for Wild Hunt, though the wording of the press release suggests as well that it could surface in the early days of the PS4 as well. Q1/Q2? Perhaps. We'll have to wait and see.

Tags: Videogames

Killzone: Shadow Fall Confirmed As PS4 Launch Title

Sony revealed the first details on Guerilla Games' Killzone: Shadow Fall at the PlayStation 4 reveal, and now Guerilla Games producer Steven Ter Heide confirms on PlayStation Blog that the game will be a launch title. There's no release date yet, for either the console or the game, but we'll no doubt hear more info on that count in the months to come.

Killzone: Shadow Fall picks up 30 years after the events of Killzone 3, with the world split up between the Helghast and Vektan factions, living side by side in a future city that is cut in half by a giant wall. You play as the Shadow Marshal, "the most special of special forces," as you're tasked with keeping the peace.

Based on Sony's brief look at the game during PlayStation Meeting 2013, you're not very good at your job. But hey! Shooting things!

Tags: Videogames
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PlayStation 4 Won't Block Used Games, Sony Confirms

It's official: the PlayStation 4 will NOT block the playing of used games. Rumors had suggested that it would in the weeks and months leading to Sony's PS4 announcement, but Sony Worldwide Studios boss Shuhei Yoshida confirmed that that is not the case, in an interview with Eurogamer.

"So, used games can play on PS4," he responded after conferring with PR reps when pressed for confirmation. It doesn't get much more straightforward than that. Eurogamer also learned that recently discovered Sony patents that suggest used games COULD be blocked has nothing to do with the PS4.

Gamers, breathe easy. Just remember that the relief you're feeling is nothing compared to the relief that GameStop execs must be feeling at this news.

Tags: Videogames



BioShock Infinite Season Pass, DLC Plans Detailed

BioShock Infinite fans will have a chance to continue their adventures in the floating city of Columbia thanks to a newly announced BioShock Infinite Season Pass. Irrational Games and 2K Games are planning three DLC drops that "will provide hours of additional gameplay and continue the player’s journey in the sky-city of Columbia with new stories, characters, abilities and weapons."

Remember that BioShock Infinite has no multiplayer or co-op modes, so any add-on content will likely be purely story-driven. Season Pass holders will also receive the Early Bird Special Pack, containing four pieces of exclusive gear, Machine Gun and Pistol damage upgrades, a gold skin for both of those weapons, and five Infusion bottles that offer players the choice between boosting their health, shield, or Salt (used to power Vigors) capacity.

BioShock Infinite launches on March 26, 2013, and the Season Pass will be available that day as well for $19.99 / 1,600 MS Points.

PlayStation 4 unveiled, confirmed for holiday 2013 launch

It's official: the PlayStation 4 is coming in fall 2013.

Sony's much-publicized PlayStation Meeting offered up the first details on what the company's plans are for the next hardware generation, the centerpiece of which is a new PlayStation 4. The console is built on PC architecture as opposed to the Cell processor that beats at the heart of the PS3. The PS4 also sports significantly more memory than its predecessor -- 8GB -- and an unnamed, high-end graphics processor.

The switch from Cell to x86 architecture and the memory boost were both informed by early R&D interviews that Sony conducted with its development partners. The PS3's design has proven itself to be a bit of a stumbling block for multi-platform devs, so the PS4's "supercharged PC" is meant to address that.

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A Machine for Pigs

Amnesia: A Machine for Pigs won't be making its previously promised early 2013 release, with Frictional Games confirming that the plan is now for a Q2 2013 launch. This is actually the game's second delay, after it was pushed out from a planned 2012 release. Don't freak out though. It's for good reason.

It seems that A Machine for Pigs had originally been planned as a "short, experimental game," but the team at thechineseroom went a little nuts and filled out a lot more content than was originally planned. So instead of waiting less time for a shorter, potentially less satisfying game, you're waiting more time for a full, proper GAMER'S game. Or something.

The point is... you'll be able to get your freak-out on a few months later than expected.

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