News
(1)Previews
Review
Videos
Screenshots
(3)Cheats and Walkthroughs
(3)
News
(1)Previews
Review
Videos
Screenshots
(3)Cheats and Walkthroughs
News
(1)Previews
Review
Videos
Screenshots
(3)Cheats and Walkthroughs
News
(1)Previews
Review
Videos
Screenshots
(3)Cheats and Walkthroughs

Chase Jones is the Design Director on Disney Epic Mickey 2: The Power of Two, and it’s his job to make sure that all of the moving parts work smoothly together. Are the artists turning in their assets on time? Does the gameplay work cohesively with the story? Is everyone remaining fairly sane? It’s a lot to keep track of, and a big step up from his previous job as Lead Designer on Disney Epic Mickey.
We spoke to Chase when Disney Epic Mickey 2 was announced in Austin, Texas, where Disney’s Junction Point studios are located and headed up by gaming legend Warren Spector. Read on for the full interview with Chase where he talks about what the game holds in store, what changes they’ve made, and the most amazing thing he saw in the Disney Archives.
G4: So, it sounds like your team has been working on this game for quite awhile.
Chase Jones: Ever since the first one wrapped up. I mean whenever you set to finish out a project it’s like, what do we want to do next? So I think as we were deciding to bring the first one to a close, we started talking about this next one. Anything from camera to story, to mechanics; all of those talks began the moment we shipped.














