In terms of keeping up with market trends, Insomniac's venture into Facebook via its newly revealed Outernauts might feel somewhat belated, considering how Zynga made their mark back in 2009. Yet what the console game developer hopes to do is bring its brand of plot-driven game design to the social platform, the same kind of narrative draw that made Ratchet & Clank and Resistance so well known. Facebook gamers know all there is about goals (farming or otherwise), but do they know quests? Insomniac is looking to educate the social gaming masses.
Some of us do like character motivations and narratives to pull us into a game. We could care less about having the biggest city or a thriving cafe. With Outernauts, there's a conflict against an intergalactic megacorporation, a race to find a universe-changing artifact, and lots of space pirates to battle. Your playable hero, whose name you choose, could be either gender and can have their hair, skin, and armor customized. Like many RPGs, armor pieces each have stat enhancements, and completing a set of a particular kind of armor will yield bonuses.


















