TGS News


'Street Fighter IV' US Console Release "This Winter"
Posted By: Brian Leahy - Wednesday, October 22, 2008 1:40 PM

X-Play caught up with Street Fighter IV producer Yoshi Ono for an interview and in addition to all the great details you'll get in the segment on tonight's all-new episode of X-Play at 8PM ET, we've got some major news for you:

We have a good idea on a release window for the United States launch of the home versions of Street Fighter IV, which will hit the PlayStation 3, Xbox 360, and PC.

In the interview, X-Play asked him when the game would be coming out in the United States, to which Mr. Ono replied:

"There is no official North American arcade release, so we kind of feel bad that you guys have to wait for it.  That's why we're trying to get it to you as soon as possible.  Before the Japanese have a really long period of time to get really good at it first and totally kick your butt online…We don't want to start rumors that it's this year, but definitely this winter.  At some point you'll be sitting in you winter coat looking at snow out the window…and right then we'll kind of heat you up a little with some hot street fighter action so look forward to that."

We're rushing out to get our pre-orders in now! Catch the full interview tonight on X-Play.


'Street Fighter Alpha' 2, 3 To PSN?
Posted By: John Manalang - Tuesday, October 21, 2008 12:38 PM

Thanks to ESRB ratings, PS3 fighting-game fans might get a double-dose of classic titles with Street Fighter Alpha 2 and 3 for the Playstation Network. Both titles were spotted under the ESRB's listings for the PS3 and PSP systems, where the titles could appear as "Playstation Classics".

Street Fighter Alpha landed on the Playstation Network this recent August. Thanks for the news tip, Marcus.

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'Street Fighter IV' Anime On The Way
Posted By: John Manalang - Tuesday, October 14, 2008 7:26 AM

 

There hasn't been a damn good Street Fighter anime film that can measure up to the one released in Japan back in 1994. We're talking about the Street Fighter II: The Animated Movie--the one that opens up on the oh-so-awesome fighting scene between Ryu and Sagat in the thundering grass fields.

Thankfully, we have another contender to look forward to: Producer Yoshinori Ono announced during last week's Tokyo Game Show that a full-length Street Fighter IV anime film is currently being produced. The studio behind it is Studio 4C, the folks behind the promo videos. Ono introduced a teaser clip during last week's event, and GameSpot gave out the following details:

The three-minute clip of the upcoming film showed:

"...Scenes with Cammy walking through the woods with a group of troops, Ryu awakening to his dark side, Sakura and Chun-Li fighting together against a gang of thugs, and Crimson Viper fighting against Ryu."

Ono said that the film should run around 50 to 60 minutes, with renowned artists producing. People like Animatrix artist Koji Morimoto and Jirou Kanai, who worked on Steamboy. We're looking forward to this way more than that other movie...definitely. Oh and, just like the "other" one, Ono plans to release the anime film simultaneously with the game's console debut.

Street Fighter IV, the video game, is due out in the first quarter of 2009 for the Xbox 360, PS3 and PC platforms.

 

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'Marvel Vs Capcom 2' Tagging PSN, XBLA?
Posted By: John Manalang - Monday, October 13, 2008 11:27 AM

Splendid rumor for fighting-game-heads out there. Aside from getting SNK's King of Fighters '98 for the Xbox Live Arcade soon, Capcom's arcade smash, Marvel Vs Capcom 2, may soon be available for the PSN and XBLA.

Thanks to a NeoGaf post, an ESRB ratings file shows the title under the PS3 and Xbox 360 category. If this comes true, online 3-on-3 matches with Cable, Mega Man, Spidey and Ryu may soon be possible. Huzzah!


'Tekken 6' PS3, 360 TGS Trailers
Posted By: John Manalang - Friday, October 10, 2008 1:34 PM

Namco Bandai graces both PS3 and Xbox consoles with the sixth King of Iron Fist Tournament, Tekken 6, arriving in fall 2009.

Announced at this year's Tokyo Game Show, Tekken 6 will be the first title from the series to land on Microsoft's console, complete with Xbox Live support. With the exclusive character treatment found in Namco Bandai's other 3D fighter, Soul Calbur IV, will we see the same in Tekken 6? We'll find out soon hopefully.

Tekken 6 Xbox 360 Announcement trailer

 

 

Tekken 6 PS3 Trailer

 

 

 


'Street Fighter IV' Console News
Posted By: Stephen Johnson - Thursday, October 09, 2008 8:51 AM

According to a Capcom spokesperson we spoke to at the Tokyo Game Show, the console version of fighting game Street Fighter IV will feature more characters than the Japanese arcade release, including Dan & Sakura.

The game's online mode will "surprise us" and will be something they say "no one else is doing."

Street Fighter IV is planned for release on the PS3 and 360 in 2009.

We should have more details on these and other Capcom bombshells on Friday, Japanese time, and we'll share them with you on our Tokyo Game Show mini-site, your source for everything TGS!

While you wait for Friday, please enjoy the below all-access look at Street Fighter IV!


Watch Larger Version of this Video


'Tekken 6' On The PS3, 360 Fall 2009
Posted By: John Manalang - Thursday, October 09, 2008 7:15 AM

The King of Iron Fist Tournament will be landing on another home console for the first time in Fall 2009. Microsoft announced during their Tokyo Game Show Keynote that Namco Bandai's 3D fighter, Tekken 6, will also be arriving on the Xbox 360 console--complete with Xbox Live support and the recent Blood Rebellion update.

The Playstation 3 version will still be arriving next fall as well, so long time Tekken fans can still familiarize themselves with the series's traditional home console. Either way, more Tekken's coming our way next year for a much more broader audience to enjoy, and that's always a damn good thing.

Make sure to check back for more updates from this year's Tokyo Game Show.


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Hands On: 'Street Fighter IV'
Posted By: Brian Leahy - Thursday, October 09, 2008 12:21 AM

The great thing about Japan is that arcades are still very much alive and well. We hit Akihabara, famous for its gadgets and Otaku culture, to try out Street Fighter IV in the arcade. We were then able to compare it to the latest build of the game, which we played on the Xbox 360.

Here's the good news... the home versions of Street Fighter IV will play just as well as the arcade version depending on your controller. Here's the better news... this game is worth buying an arcade stick for and the console versions will include more content than the arcade version.

Hit the jump to read our impressions.

The game is just as crisp as it was when we played it at E3, but it's always nice to get some multiplayer in with Capcom's next-gen fighter. We held our own at the Japanese arcades and were able to beat the game. We beat all challengers in the media at Capcom's suite and will officially declare ourselves the greatest media outlet at the game.

If you've ever played a Street Fighter game, the controls will be familiar to you and you'll be able to pull off moves fairly quickly. The depth comes from the new charge-up, counter system, which is started by holding medium punch and kick. You character will block the first non-special attack during the charge up and it can be released at any time for a lot of damage. Hold it long enough and the enemy will be stunned and open to a nice combo or special move.

Doing special moves when hitting all 3 punch or kick buttons performs a charged up version of the move that is faster and hits more. This is especially useful in combos and skilled use can be devastating. The super moves are extremely powerful, but not guaranteed hits. It takes a lot of skill and timing to hit a super move, but the results are worth the effort. If you defeat the enemy with a super move, you are treated to a great, stylized scene and a nice points bonus.

Just like in the arcade, after battle players are graded on the fly for their battle performance. Start chasing those S ranks!

In addition to more characters, the home versions will also include anime intros and endings for all characters, amounting to about 50 minutes of original anime. This is great news to fighting fans that have been longing for real ending movies in their games. A Capcom spokesperson wouldn't confirm it, but hinted that Gouken would be making it to the console version as well.

As for DLC, there are no announced plans for DLC, but as it is Capcom, we can assume there will be plenty of downloadable costumes. As for online play, the same Capcom representative assures us that it will "surprise" us and they feel it is something that "no one else is doing."

We can't wait.


'King Of Fighters '98' Hitting XBLA
Posted By: John Manalang - Thursday, September 04, 2008 8:15 AM

You can't tell us that you're a fighting game connoisseur if you haven't played at least one of SNK's King of Fighters game series. If the names of Kyo Kusanagi, Terry Bogard, Iori Yagami and Mai Shiranui don't ring a bell, then you won't understand our utmost appreciation that King of Fighters '98 Ultimate Match will soon be hitting the Xbox Live Arcade.

SNK's classic brawler debut at the XBLA was revealed through a leaked games list for this year's Tokyo Game Show. Although no pricing or official release date has been confirmed yet, this is more than enough to get us excited for some old school SNK fighting. King of Fighters '98 was originally released in the arcades then ported over to the Sega Dreamcast and PS2.

Tokyo Game Show 2008 will begin this October 9 through 12, and we'll bring you the latest news right from the floors of convention so don't miss it!

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