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  • Video Feature

    QuakeCon 2009 Todd Howard Interview

    Todd Howard talks about Bethesda's acquisition of id Software, id Tech 5, Fallout 3 DLC on the PS3, and more!

    Posted: Aug 20, 2009 | 9,060 Views | 04:38

  • Video Feature

    QuakeCon 2009 Rage Interview

    We talk to Tim Willits, creative director on Rage at id Software, about the the game's racing mechanics, working on a new IP, and more.

    Posted: Aug 18, 2009 | 6,723 Views | 11:51

  • Video Feature

    QuakeCon 2009 John Carmack Interview - Rage, id Tech 5

    Sit down with the legendary John Carmack as he discusses id Software's new game, Rage, his new graphics engine, and the future of game programming.

    Posted: Aug 17, 2009 | 6,474 Views | 11:15

  • News

    QuakeCon 2009 Photo Gallery

    If you haven't made your way to the Gaylord Texan for QuakeCon 2009, don't worry. Here are oodles of photos from the event! Whether you wanted to go to see brainiacs like id Software's John...

    Posted: Aug 13, 2009

  • News

    QuakeCon 2009 - John Carmack's Keynote Address

    The legendary John Carmack of id Software delivers his annual keynote address from QuakeCon 2009. Expect a very tech heavy presentation focused on the new engine that powers Rage: id Tech 5. Can it...

    Posted: Aug 13, 2009

  • Show Segment

    Shaking up QuakeCon 2009

    Attack of the Show

    Blair Herter and Joanna Angel go deep into the heart of Texas to hang at the largest LAN party to watch diehard gamers play to win at the 2009 QuakeCon.

    Posted: Aug 21, 2009

  • News

    Bethesda's Todd Howard Talks About Working With id Software, Elder Scrolls, Fallout DLC For PS3, And More

    Watch Larger Version of this Video Bethesda executive producer Todd Howard talks about his relationship with id Software at QuakeCon 2009. Now that they're part of the same company, a lot...

    Posted: Aug 20, 2009

  • Video Feature

    Brink Interview - Paul Wedgwood Speaks At QuakeCon 2009

    Join Paul Wedgwood of Splash Damage as he talks to us about his new game FPS, Brink, which will be published by Bethesda in 2010.

    Posted: Aug 19, 2009 | 6,820 Views | 14:13

  • News

    Brink Interview - Paul Wedgwood Explains Character Persistence Across All Game Modes

    While at QuakeCon 2009, we got a chance to check out a demo of Brink, the new FPS from Splash Damage (Enemy Territory: Quake Wars) and Bethesda. Unfortunately, we weren't allowed to film the demo,...

    Posted: Aug 19, 2009

  • News

    Tim Willits Talks Rage At QuakeCon 2009 - id Software Tackles Vehicles With Great Results

    At QuakeCon 2009, we spoke with Tim Willits, creative director on Rage, about id Software's new IP, the challenges the company faced with doing racing, and how the game is shaping up as a whole. A...

    Posted: Aug 18, 2009

  • News

    Quake Live Mac And Linux Versions Now Running

    Announced last week at QuakeCon 2009, the Mac and Linux versions of Quake Live is now active and can be accessed on your Apple or penguin-powered personal computer. Just head on over to...

    Posted: Aug 18, 2009

  • News

    John Carmack QuakeCon 2009 Interview: Game Development, id Software, Tech 5 Engine, Rage And More

    Saying game developers have really big decisions to make might be understatement of the season. Sit down with the legendary game industry icon John Carmack as he discusses: Rage, Wolfenstein, the...

    Posted: Aug 18, 2009

  • News

    Rage's First Level Hasn't Even Been Built Yet

    You'd think designing a video game would be somewhat of a linear experience. The first thing you build is the first level…right? Not with Rage. id Software technical director John Carmack...

    Posted: Aug 13, 2009

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