Dragon Ball Z for Kinect First Look Preview -- Hands-Free "Kamehameha!"-ingBy Kevin Kelly - Posted Apr 17, 2012
How many of you (besides our own Donell Tucker) have ever watched an episode of Dragon Ball Z and imitated the poses from the show’s iconic heroes? Go ahead, there’s no shame here. You can freely admit it.
The good news is that now you can put all of that effort directly into gameplay, and give yourself a brisk workout at the same time. Now all of your flailing, jumping, kicking, and punching will be turned into combo attacks and magic spells, courtesy of Dragon Ball Z For Kinect.
The game includes over 50 characters, with the ability to add more via QR codes and the Kinect sensor, and you can perform more than 100 different moves, including Goku’s iconic Kamehameha, as well as Spirit Bomb, Final Flash, Special Beam Cannon, and more.
Namco is also adding more than 30 minutes of anime cutscenes to the title never before seen in the US or Europe, and that footage will include the introduction of a brand-new character. You’ll be able to take those characters and play the Story Mode, where players can take part in classic battles from the Dragon Ball world, or you can compete in Score Attack Mode where you defeat opponents one on one to see who has the highest score.
Sadly, there is no multiplayer or online element, so your opponents will always be virtual, and you won’t be able to schedule sandbox showdowns to deal out street justice to schoolyard bullies. But, playing this game might give you some lightning fast reflexed and allow you to become a Super Saiyan in real life. At the very least, you’ll burn some calories and shed some sweat.
So how does the game play? Once you get over the wish-fulfillment of suddenly finding yourself looking into in a first-person view of a cel-shaded Dragon Ball Z existence, you’ll want to familiarize yourself with the controls. Thankfully, a box on the right side of the screen will show you the moves Dance Central-style, and you can follow along to imitate the punches, ducks, kicks, spells, and more that you’ll need to survive the game.
You’ll be alternating between melee and ranges combat, so you’ll want to make sure you master guarding (hold both hands up on either side of your head, much like a boxer does), Back Sway (lean back), and Escape Attack (jump up!) to avoid attacks.
Holding your palm face out will launch Ki attacks, and you can crouch down slightly to charge your Ki. The controls are fairly simple, but with so many moves to learn, there’s a fairly deep combat system, albeit one that is supported by some repetitive animations.
Some of your foes can be tough to take down, and you’ll want to make sure you use charged attacks and special moves to take them down, as standard attacks barely whittle off any health. After one battle, you’ll find yourself fairly winded, but you’ll quickly be ready to go again. While this game is aimed at kids, or kids who haven’t grown up yet, it’s a nice distraction for anime fans, and will get you off of the couch.
Dragon Ball Z for Kinect launches this October, hopefully in time for you to cosplay as Krilling and practice your moves before hitting the streets in search of hard-earned candy.