ilomilo is an outstanding puzzle game that's challenging, but fair. Elevated by adorable characters, wonderful visuals, and a whimsical script, ilomilo is not to be missed.
The Pros
- Fiendish puzzle design
- Charming story
- Gorgeous art style
The Cons
- Controls can feel awkward
- Occasional bugs
ilomilo Review:
ilomilo is about two friend's struggle to find one another through the changing circumstances of life. It's also an excellent puzzle game that's funny, cute, and melancholy. Lavished with detail, ilomilo is one of the best games of its kind to come out in a very long time.

Enduring Love
Ilo and Milo are two plush little critters who meet up everyday for tea. Unfortunately for them, the landscape keeps changing (or they have shoddy memories) so their series of rendezvous presents itself as a series of spatial puzzles.
Players switch off between Ilo and Milo as they navigate cubic structures in an attempt to reunite. While they can walk on all six sides of a cube, they can't walk around ledges unless there's a walkway present. There are a variety of different cubes that function as bridges (each one resembling a creature) they can pick up. There are also ladders, trapdoors, flying blocks, and twisty blocks that rotate gravity for whoever's standing on it. Both characters will have to work together, often passing cubes back and forth, if they're too accomplish their goal. It starts off simple enough, but the puzzles quickly grow in complexity until the game reaches near MENSA levels of taxing in its later bonus stages.
If going it alone isn't your style, there's a local co-op mode, too. Players take turns, switching off between Ilo and Milo. While initially disappointing that you can't both control the action simultaneously, it makes sense since both players need to be keenly aware of each others actions if they are to make any progress. To make up for this, the second player can control a cursor to highlight points of interest and make suggestions. There's even a co-op exclusive challenge to find eggs hidden in the background.
A Game of Many Hats...
If ilomilo were just a series of these spacial brain-busters it would be enough to recommend, but what puts ilomilo over the top is that every facet of the game exudes charm.
Visually it's a powerhouse. Both Ilo and Milo demand to be made into figurines with their thimble-like fabric bodies and art nouveau ladybug antennae. The world and other characters are every bit as lovely with tactile textures giving everything a tangible threaded quality that covers similar territory as LittleBigPlanet, yet manages to differentiate itself enough to grant its own impressionist flavor.
The script, too, is equally delightful. Each loading screen gives a precious musing into the world's lore. One such nugget informs us that Safkas --little Pikmin-esque creatures that you collect -- "go on march every 100 years to find out who is the toughest and most persistent. They always turn back after a couple of minutes because they realize they forgot their hats." Adorable!

Amidst the cute fun, there's a couple much darker stories layered into the narrative. By picking up collectibles you'll discover a meta-narrative about a couple named Ilona and Milton and their exploits. There's also an ongoing tale of "The Huntsman and the Fox" told by a pompous guiding spirit, Sebastian, in the dreadfully complicated bonus levels. These stories give ilomilo a real sense of mystery.
It's not perfect, however. The grid-based controls can feel sluggish because of the blocks, and it's baffling that there's no option to graft movement to the D-pad, which would have been the sensible thing to do.
Elsewhere, I ran into a few glitches while playing. Most were pretty minor, like the controller constantly vibrating, but one I encountered on the final level forced me to restart a whopping three times! (Note: Exiting the level and starting it again, rather than selecting "restart puzzle" seemed to do the trick for me).

Tea Time
These irritations are a small price to pay for one of the most whimsical, well-designed puzzle games since World of Goo (a game referenced in ilomilo). From the antique knickknacks and creatures floating about in the background, to the piano notes that play when navigating a menu, to the unlockable 8-bit “ilomilo Shuffle” mini-game, every nook and cranny of ilomilo is filled with something enticing. ilomilo goes above and beyond the call of duty in practically every respect, delivering not only a great puzzle game, but a great game period.






Comments
Displaying 1–12 of 12
ARKARON
This looks pretty awesome me wants.The art style and graphics seem to be really well done. Eck to many games , really want Beyond Good & Evil HD, Torchlight which is coming in a few weeks.
GeekTakes
Great, now I have one more game I have to buy this month.
I'm not complaining, just stating a fact. It's hard to convey sarcastic glee when typing.
Gyrorobo
@ScottyMadlove - And this is why you don't work in the game reviewing industry, you have an immediate biased opinion on what a game is without even playing it... Typical..
Whyte_Boi_901
I love this game.....and isnt it the first 5/5 of the year?
Spybreak
The game reminded a lot of Tinker, possibly Tinker was Microsoft Game Studio's prototype for Ilomilo. Ilomilo is a very unique looking game and like Portal makes you think at times.
Pippdaddy
Its a great game and I really hope they fix the freezing soon. Southend said they were working on a patch to fix the freezing issue last month, kind of surprised its not out yet. Once it comes out I'll get back to the game. Plus, to those saying the demo was too easy, buy the full game and see how it gets much more challenging.
jasonHD24
I have this game on my WP7 and it is awesome. By far one of the best puzzle games to be released in a while.
EpicStreetlight
@ScottyMadlove Sorry if the game isn't manly enough for someone as tough as you, but it's probably better off without support from idiots anyway so by all means keep the hate coming.
futuredesigner2
Good god, are you serious? I played the demo, and it felt like a telatubies game.
But then I'm reminded that this is a Microsoft Studio's game, and they usually put out some of the best. So... wait for a sale.
ScottyMadlove ShowHide
I don't know which is more amusing. The fact that a game which is essentially "Playing with stuffed animals" was deemed worthy of a review..let alone a 5/5. OR that someone calling his/herself "Hellwarden" is going to rush out and buy it.
ubertrance
I played the demo and it was way too easy for me IMO
Hellwarden
This will be the first game I purchase this year. Nice to start it out ya know?
Displaying 1–12 of 12
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