Aiming to be the first Kinect game for the hardcore audience, Steel Battalion: Heavy Armor fails miserably at the most fundamental necessity: motion controls that actually work. The story lacks any substance and can't make up for this horrid attempt at creating a follow-up to one of the most-revered mech-shooter series to date.
Vertical tank battle returns with Steel Battalion: Heavy Armor, but gone is the 40-button controller in favor of Kinect utilization. Morgan Webb gets details from Capcom's Antoine Molant on how it will work with the multiplayer.
Antoine Molant, Marketing Manager at Capcom, explains the co-op mode in Steel Battalion: Heavy Armor detailing the gameplay mechanics and technology they develop for this game.
Sadly, you won't be able to slap your friends around in Steel Battalion: Heavy Armor's co-op mode, but coordinating mech-squad assaults is a fine substitute.