Playdead's Xbox Live Arcade title Limbo is like a gorgeously constructed mix of Lost, Edward Gorey, LittleBigPlanet, and just a dash of Portal thrown in for good measure. It is one of the most haunting and finely crafted games of the year, downloadable or otherwise.
The Pros
- Hauntingly beautiful art design
- Simplistic, yet genuinely terrifying
- Brilliantly crafted puzzles
The Cons
- Creepiness sadly tapers off toward finale
- Eventually, it comes to an end
One of Limbo’s greatest achievements is how much it manages to do with seemingly so little. The presentation might literally be black and white, but the mystery, tone, and story are anything but. When you wake up as a little boy in the middle of the deep, dark woods, you can’t help but wonder where you are and what's going on, while at the same time, the art direction is so arresting and the atmosphere is so damn terrifying that all you really start caring about is surviving. That is, until you witness something entirely unexpected -- which happens on a regular basis -- and you focus up for a second and realize how lost you really are in this bizarre and twisted world (and just how multilayered the game truly is).
It’s precisely for this reason that the game reminded me so much of “The Girl Who Loved Tom Gordon” by Stephen King, and “Pan’s Labyrinth.” There is a level of sophistication and respect paid to the children in these works that you just don’t see very often. I’m sure there are countless other examples, but these are the first two that came to my mind, because they are two of my favorite modern “adult” kids stories, and Limbo does a brilliant job of capturing this essence but because it’s a game, it’s able to be effecting on a level that no other medium allows. (But that’s the topic for another discussion).
Reaching Another Level
Limbo has enough character and confidence in its vision that the developers could have easily just let the game ride solely on both and call it a day, but instead, they managed to create satisfying and intense platforming built solely on two actions: jumping and grabbing (In fact, it plays very much like LittleBigPlanet in this sense). The puzzles themselves are deviously crafted, and there is such a fantastic variety of them in terms of style and design, that you’re always facing something new and challenging, and they fit in perfectly with nightmarish tone of the game. The deaths are also particularly vicious, and there’s actually a gore filter for those younger players who might not be ready to witness a bear trap pop a kid’s head off like a cork.
The only downside to how strictly constructed the puzzles are is that, like Portal, your first run through will probably take around five hours, depending on whether you feel like taking your time or rushing through it, but your subsequent playthroughs will last a fraction of that time. My second playthrough lasted just under an hour, and that was with a few deaths here and there. But also like Portal, this had zero impact on my overall enjoyment of the game, even though that initial sense of experimentation and discovery will never be there again.
The only other minor (and I mean, very minor) issue I had with the game was that, while the progression from environment to environment felt totally natural and flowed beautifully, it also meant that a lot of the more creepily frightening elements (giant spider, strange “others” who inhabit the world, etc.) kind of taper off a bit in favor of more elaborate/deadly platforming and puzzles. The atmosphere stays consistently unnerving throughout, but the latter part of the game, just before the thoroughly bizarre and stunning conclusion, lacks the kind of “Lost”-ish uneasiness and mystery that so dominates the earlier sections.
Very Few Above, A Lot Below
Tiniest of criticisms aside, Limbo is a top to bottom masterpiece. The last time I was this enthralled with a game world and a narrative (despite the fact that there is absolutely no explanation whatsoever about who the kid is, what happened to him, if he’s actually in “limbo” in the traditional sense, etc.) was BioShock, one of my favorite games of all time. It grabs hold of you at the title screen, and doesn’t let you go until after the credits roll. The ending definitely leaves the door open for a sequel, but while I can’t wait to see what Playdead has planned for it, I’m totally fine playing Limbo 100 times in the meantime, as it is without hesitation one of 2010’s best games.






Comments
Displaying 1–20 of 73
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kirbyboy
Best downloadable game on ps3 to me
teac77
This game is scarier than zombies! O.o
larnelle
the guy playing makes me lol
lowkevmic
15 bucks for 3 hours!! Boo hoo!! So what?? It's a great game. It's also a great arcade game, which is supposed to be a fun distraction from when you want something to play, but you're tired of all of your full titles, that you want to play something different. Arcade games aren't supposed to take the place of a full 360 title, and they don't even try to. Which is really a big reason why I like games like this and other original arcade titles. They're fun and straight to the point, to where you just pick up and play!!
kaelmi62
For you super freeks and non-middle age gamers it may be a quick game. However for those of us geeky moms with a slow trigger finger, or jump reflex (I've died lots)it takes longer. This is a great game well worth the money. I've spent $10.00 on going to a movie where the best part of the evening was the popcorn. You won't be disappointed. I hope they make Limbo 2. I can't wait to die some more!Great Fun!
krazyman27
This game with all of the collectables takes three hours MAX! I spent fifteen dollars for this? It was tons of fun but a huge rip off!
Natedizzy
I love this game it hooked me right off the bat and and didn't let go tell I finished it and the black, white, and grey look makes it look and feel alot more terrifiying. Bravo Playdead, now the wait for Limbo 2 DAMN IT.
Robert_is_Ninja
When i get the money this is goin to be one of the two games I download from xboxlive just because of how epic it is. The other one veing Scott Pilgrim vs THE WORLD of course. These two games are some of the most inivative games I've seen since Castle Crashers.
deftonesdbm
Yeah the dude playing the game wasn't very good... how many times do you try something that isn't working? I bought this game though and really hope they do more from this idea. Great buy...
Zzanzabar
First let me state that there are 3 things I personally HATE in video games: 1) Side scrolling platform games, 2) puzzle games, and, 3) minimalistic graphics. I don't dislike people who play them or anything it is just that these types of games are just not my thing. I also never by independent downloadable games because I just cannot get into the subject matter.
I LOVE this game! Not like, LOVE. The minimalistic graphics are PERFECT for this game, from the moment little Toby (my name for him) opened his eyes in the darkened forest I was hooked. After his first gruesome death I found myself determined to do my best to keep him safe (that is how quickly the gamer bonds to the character). I've played deep space and other zombie, alien type horror games but none of those creatures scared me as much as that spider in Limbo.
The puzzles in this game are diabolically clever and when you solve one you almost what to shout Ah Ha! with a sense of accomplishment. This game forces you to think and to use the entire environment to solve some of the simplest of puzzles. Some puzzles are so obvious (after the fact) that you want to smack yourself.
As a platform game it is simplicity itself you only have THREE actions (buttons) and they allow you to do everything you need to do! WOW. When it ended I literally shouted 'Nooooo'
Does this mean I've changed my mind about this genre? Nope. I still hate these types of games and I cannot WAIT for the next Limbo 2 to come out. If it were to go on sale in stores I would do something else I never do...Pre-order this game!
gamegeek101
lookscreepy but its a goodgame
xXDeadlyPixelXx
They should really make this for PSN. There are a lot of Asian people who would worship this game. Its quite, dark, mysterious, and weird. I mean, why not?
kill3r94
I thought that this game was awesome, definitely deserves a 5 star rating. the only thing that i didn't like about it was the ending. but other than that great game and a must buy.
EdSabre
Fantastic game, I was sad to see it end. However, much like Bioshock and Portal, it doesnt need a sequel.
silver6kraid
I'm tempted to buy this game but I really want to try it first.
FuzzofPekinopolis
Downloaded this weekend and made it through about an hour of play. No way to tell how far along I actually am considering that I have died allot trying to figure out the puzzles. So far this game has been totally worth the price I paid.
It's kinda hard to explain how it makes you feel. In my opinion it is sort of a dream world like Shadow of the Colossus. It doesn't tell you anything about itself or how to play. You have to figure it all out on your own.
Everything is a mystery with no explanation, just your imagination. Being 27yrs. old in the world we live in today, it's hard to have an active imagination. So this game gets a thumbs up from me.
lowkevmic
I downloaded the demo over the weekend. Probably one of the best arcade games to come out this year!! 1200 ms points is a little steep fro a puzzle platform game, but after playing the demo I can actually say it's worth it!!
David_C_
This looks excellent, but I'm kind of worried about the video game equivalent of the indie backlack. Just like Juno and Little Miss Sunshine garnered much (largely undeserved) vitriol from the film community, at what point will these simple, beautiful, often monochromatic indie games begin to seem passe? I know this seems like a ridiculous point to make, when shooter after generic shooter floods the market, but I can name several games I've played in the last year, some of them free flash games, that have felt similar to Limbo in tone. I'm not complaining since this is the kind of game I WANT Microsoft to release. But can the market really sustain these games? I mean, how many people are going to pay 15 dollars for a relatively short 2D game, whether it's awesome or not, when the amount and quality of online indie games is pretty comparable?
And I want to stress that I'm NOT complaining, just worried about the financial losses these games may experience. P.B. Winterbottom was excellent but didn't sell. So maybe it's not a critical backlash so much as a financial one.
Crash486
Looks awesome, shame it's not on the PSN. If it ever makes the transition i'll definitely pick it up.
On a side note, that first 15 minutes video should be renamed "first 6 minutes and then 9 minutes of me drowning repetitively in a pool."
tuckr123
to bad wont come to PS3
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