E3 2010: Kinect Adventures PreviewBy Jake Gaskill - Posted Jun 18, 2010
Kinect Adventures features 20 different mini-games, all designed around the idea of heart-pounding excitement and, well, adventure. My time with the game was spent playing Reflex Ridge. If you've seen any Kinect footage from E3, you'll know this particular mini-game as the one where you ride a platform on mine-cart rails and dodge and jump over obstacles as you try to collect coins.
The game definitely works, and it's pretty amazing the first time you see your avatar wiggle his fingers when you do, but I was actually kind of disappointed with the game itself, because it wasn't quite as responsive as I was hoping it would be. All the demos I had seen of the game in action seemed so solid, and while my avatar definitely mimicked gesturing and sidestepping, the jumping and ducking were out of sync most of the time.
Of course, this might have been because of the way the other people in our little demo pod were positioned around the screen (this actually caused a few problems in later demos as well). I'm not sure. From what I could tell from my experience, the game itself serves its purpose of getting you to move around, but compared to River Rush, it was rather unsatisfying, primarily because the idea of standing on a moving platform just isn't all that exciting or interesting. Now, a runaway rail cart, that's something I can get behind. Maybe that's one of the other 18 games included in the collection.
Guess we'll find out when Kinect Adventures hits shelves in November.