Kinect Adventures - Xbox 360

Kinect Adventures
  • Publisher: Microsoft
  • Genre:Family
  • Developer: Rare
  • Release Date:Nov 4, 2010
  • # of Players:1 player
  • ESRB:E - Everyone
  • Platforms:
Game Description: Bring the outdoors inside with Kinect Adventures, a motion based game that involves river rafting and obstacle courses!
G4TV Rating
4 / 5
  • Avg User Rating
    (9 Ratings)
    3.3 / 5
  • Rate This Game
E3 2010: Kinect Adventures Preview

E3 2010: Kinect Adventures Preview

By Jake Gaskill - Posted Jun 18, 2010

Kinect Adventures

Kinect Adventures features 20 different mini-games, all designed around the idea of heart-pounding excitement and, well, adventure. My time with the game was spent playing Reflex Ridge. If you've seen any Kinect footage from E3, you'll know this particular mini-game as the one where you ride a platform on mine-cart rails and dodge and jump over obstacles as you try to collect coins.

The game definitely works, and it's pretty amazing the first time you see your avatar wiggle his fingers when you do, but I was actually kind of disappointed with the game itself, because it wasn't quite as responsive as I was hoping it would be. All the demos I had seen of the game in action seemed so solid, and while my avatar definitely mimicked gesturing and sidestepping, the jumping and ducking were out of sync most of the time.

Kinect Adventures

Of course, this might have been because of the way the other people in our little demo pod were positioned around the screen (this actually caused a few problems in later demos as well). I'm not sure. From what I could tell from my experience, the game itself serves its purpose of getting you to move around, but compared to River Rush, it was rather unsatisfying, primarily because the idea of standing on a moving platform just isn't all that exciting or interesting. Now, a runaway rail cart, that's something I can get behind. Maybe that's one of the other 18 games included in the collection.

Guess we'll find out when Kinect Adventures hits shelves in November.


Comments are Closed

  • polkm212

    The thing is, this is obviously not for serious gaming. Microsoft knows this and so only shows games that your little sister, mom, dad, and grandma will like. I doubt the serious gamer will use it more then a voice command tool.

    This seams to be the case with all motion controllers though, even the playstation move with its marketing towards the competitive gamer will end up only having good casual games. This is because all competitive gamers want tight controls which even with 1 to 1 motion control will not trump the good old controller.

    Posted: June 18, 2010 3:00 PM
  • Ashley_Si

    They've got to show that thing doing more then reading two commands per game. So far I've seen steering and shifting, jumping and slight movement, and large movement with nothing else. It doesn't seem you could play anything more then the most simplistic of games, definitely not what's on the 360's library as of now.

    Posted: June 18, 2010 1:42 PM
  • T_Rexx

    Kinect is a joke for gaming. It will be out of sync, without any doubt. This thing will not wk for gaming!!! It will not be responsive wld like. KINECT...? anything else, but ... I will say again....GAMING!!!

    Posted: June 18, 2010 11:56 AM