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Mortal Kombat - Xbox 360

Game Description:The newest chapter of the iconic fight franchise marks a triumphant return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favourite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team and the deepest story mode of any fighting game. Players can choose from an extensive line up of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes.
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Mortal Kombat Challenge Tower Preview: GDC 2011
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Article_73786

Mortal Kombat Challenge Tower Preview: GDC 2011

By Stephen Johnson - Posted Mar 07, 2011

Mortal Kombat Hands-On Preview

Upon firing up Mortal Kombat or the first time at GDC 2011, it only took moments for mental waves of pure nostalgia to wash over me. My reflexes and neurons flashed back in time, instantly, to long-forgotten, marathon sessions of Mortal Kombat II for the Super Nintendo. The reboot of the franchise hits the Mortal Kombat sweet spot, combining lightning fast, 2D fighting with cartoonish characters, oceans of blood, deep black humor and, of course, the hyper-violent Fatalities fans of the genre have come to expect. It's not all old news, though -- there are new fighting mechanics in place, better graphics and a brand new game mode, Challenge Tower, which I'll detail below. New or old, Mortal Kombat delivers: The minutes I spent playing this pre-release version of the game captured the Mortal Kombat vibe perfectly.

 


 

Challenge Tower is the just-announced single-player mode for Mortal Kombat 2011 that places you at the center of 300 fast-paced challenges, essentially mini-games for MK. You travel up the pyramid, passing tougher and tougher tests until you eventually obtain total Kombat victory -- Winning! The GDC build of the game featured the first 20 challenges, which include relatively easy tasks like defeating an opponent with only kicks (because your arms have been torn off), but hint at the more dangerous challenges further up the deadly triangle, like defending yourself against a horde of murderous zombies.

As you complete tests, the game rewards you with currency that you can use to skip odious stages that you can't (or don't care to) complete--a welcome feature to eliminate frustration, given the epic number of levels in the challenge pyramid.

Mortal Kombat PlayStation 3 Demo Brings You Free
Fatalities


MK 2011 brings back "test your sight" and "test your might" mini-games (quick little reflex hits) from games past, but adds the new challenge of a "Test your Luck" randomizer that puts various MK elements in a virtual blender and spits out crazy fight types. Test your Luck and you might find yourself fighting upside down, with no head while flames shoot out of the floor/ceiling. The dark humor that has always been a staple of the series is on display here in spades -- some of the Test your Luck combination fights are hysterical...and deadly.

At its core, the Challenge Tower is more than just a meaningless, bells-and-whistles mode in a game that doesn't need one. The lower levels (those on display at GDC) of the Tower will function as a trainer for newbies to the series. If you need a refresher on finishing moves, special moves, and even basic character control, the Challenge Tower should be your first stop. The single-player, quick reflex style is a much more fun way to learn to play than an extended training sequence.

As you get higher up the tower, its usefulness changes, and it goes from a training tool to an extension of Mortal Kombat’s fun for more “serious” fighters. The challenges as you approach the top are said to be quite deadly and difficult, culminating in "End Game," the top of the pyramid, which will no doubt test the skills of even the hardest of the hardcore.

Mortal Kombat Hands-On Preview


The Tower, really, embodies the vibe of the game as a whole. It's easy to pick up and play, and will offer fun and learning for even the most unrepentant button-masher, but it is equally geared at serious fighting game fans, a unique breed who require exacting tests of strategy and reflexes.

The other bit of "new" Mortal Kombat revelations at the GDC demo was the confirmation of series favorite characters Sonya Blade and Jax. While you had to expect that these iconic MKers would be playable in the new game, given its focus on classic characters, it's nice to get a chance to play them within the gorgeous, 2D graphics of the new version of Mortal Kombat.

Comments are Closed

  • Houseton

    Why Ermac? I hated him. I want Kenshi, probably the most unique Martial Art used for his character, Tai Chi. I actually had to look up whether or not Tai Chi was a martial art style and low and behold it was and is becoming extinct. It's hard to find information of it, but being the blind swordsman Kenshi I think is awesome!

    Posted: March 9, 2011 8:44 AM
  • RickAstin

    Krypt,Puzzle,Chess,Konquest?

    Posted: March 8, 2011 12:52 PM
    RickAstin
  • DevilishHornet

    I miss motor-kombat. So stupid but so fun.

    Posted: March 7, 2011 7:43 PM
    DevilishHornet
  • Korrupt

    Where can i buy a shirt like that?

    Posted: March 7, 2011 6:58 PM
    Korrupt
  • SouthernCDogg

    pause & play @ 3:48. That title menu looks awesome!

    Posted: March 7, 2011 4:38 PM
    SouthernCDogg
  • sgtpower

    Thank you so much! I was still curled up in the shower crying and trying to scrub the stink of MK vs DCU off! I now have something live for! Yay!

    Posted: March 7, 2011 2:38 PM
    sgtpower
  • BigDanDizzle

    Adam's turtleneck looks like it's choking him a little bit haha. Other than that though, he's looking HELLA fly! haha

    Posted: March 7, 2011 12:58 PM
    BigDanDizzle
  • EarstotheGround

    Lol....Adam in his 'Steve Jobs' wardrobe

    Posted: March 7, 2011 11:59 AM
    EarstotheGround
  • dangerous1st

    bring back the chess game, the racing, and characture building.... and ur good.

    Posted: March 7, 2011 11:43 AM
    dangerous1st
  • Flying_Peanut

    Its funny seeing video game box arts now using the orange and blue like 90% of all the movie posters. Anyways game looks good and glad to see there not incorporating some system specific crap like exclusive characters......yet

    Posted: March 7, 2011 10:26 AM
  • hardwire

    game looks awsome but man i wish they would have kept with the deadly aliance armagedon type game play

    it was awsome comobing threw all the arts and weapons.

    Posted: March 7, 2011 9:43 AM
    hardwire
  • OneEyedJohnny

    I think it would be cool if they added a bloodier Mario Kart style racing mini-game.

    Posted: March 7, 2011 9:34 AM
    OneEyedJohnny
  • ninenightmares

    cannot wait, i havent bought a mk since the snes mainly because it didnt catch my eye but this is way toooooo good to pass up.

    p.s. lol Adam looks all serious with those clothes on great job guys love g4.

    Posted: March 7, 2011 7:32 AM
    ninenightmares
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