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Portal 2 - Xbox 360

Game Description: Portal 2 for Xbox 360, the sequel to Valve's mind-bending puzzler picks up a number of years after the events of the original game, and tasks players with using new physics-based mechanics to outsmart the AI overlord of Aperture Science, GLaDos.
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Portal 2 Preview: The Humor Is Still Alive
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Article_73644

Portal 2 Preview: The Humor Is Still Alive

By Adam Rosenberg - Posted Feb 18, 2011

Portal 2

The first Portal was an unexpectedly standout experience, a first-person puzzler with a scathingly funny sense of humor and no small amount of new ideas. Valve is looking to improve upon the successes of the too-brief original with a more complete experience for the second go-round. Portal 2 offers more in every way:  more play mechanics, more characters, more environments, and, perhaps most importantly, more humor.

Electronic Arts offered a peek at what's coming earlier this week during its annual Swing Into Spring preview event held in New York City. The demo was engineered to show off a number of different puzzle mechanics, but the most memorable bit -- the game's opening five or so minutes -- featured very little play at all. Needless to say, beware of SPOILERS AHEAD.


It all starts in what appears to be a crummy, cramped hotel room. A disembodied voice feeds you basic tutorial instructions, asking you to look up and down, find a point on the wall, look at it, and so on. What you're doing amounts to a lesson in the game's controls, but there's genuine funny at play here. At one point, the game even asks you to press A to "appreciate the art."

The tutorial ends with you going to bed, waking up some time later to find that your motel room has deteriorated into a rundown state. Something has happened. Moments after waking up you meet Wheatley (voiced by Stephen Merchant), a robotic orb with the voice of a dry-witted Brit. Your new friend also runs through some basic control calisthenics, culminating in him asking you to say "apple." An A button prompt appears on the screen, and, of course, you jump when you press it. Wheatley is miffed. The gist of his response? Maybe talking isn't so important after all.

Portal 2

An in-game cutscene ensues, which ultimately leads to your escape from the motel room, all while Wheatley keeps going with his sarcasm-laced running commentary. The demo jumped around after that, highlighting some of the new puzzle mechanics, but the humor remains a constant. "Remember when I was talking before about smelly garbage standing around and being useless," GLaDOS remarks in her trademark monotone at one point. "I was talking about you." The sense of humor is definitely alive and well.

As much as EA probably meant to showcase some of the play mechanics in the demo, the return of the previous game's wonderful personality is what was most up front. The puzzles are back, with new twists like "faith plates," which launch you to specific destinations every time you run over one. In addition to using gravity and strategically placed portals to build your jump momentum, you'll also now find yourself contending at times with puzzles that involve properly timing your actions as you hurtle through the air.

Portal 2

Like its predecessor, Portal 2 comes off as an unapologetically weird game. Fanfolk are going to love it. You can look for the game in stores for Xbox 360, PlayStation 3, Microsoft Windows, and Mac OS X starting April 18.

Comments are Closed

  • DarkPoopin

    i have played the part where she says "It's been a long time" over and over!! ITS SO AWESOME!!

    Posted: February 22, 2011 8:44 AM
  • SyN_H3LLR41SER

    dear god sony fans are morons steam didnt start developing games on the ps3 until after left for dead 2 and its a port from the xbox version so apparently people havnt figured out production prices and why they dont make much games optimized for the ps3 because it's cheeper to produce on an xbox and easier as where blu ray takes more time but ps3 is getting banned in the us anyways so have fun buying an xbox next year

    Posted: February 21, 2011 1:26 PM
  • Aerindel_Prime

    Hey, I did live in a gulag for most of 2007!

    Posted: February 21, 2011 12:42 AM
    Aerindel_Prime
  • H2OGoliath

    If your playthrough on the first Portal game somehow transfers anything into the next installment, I will play this on XBOX. If not, I will probably get it for PS3.

    Posted: February 20, 2011 11:39 PM
    H2OGoliath
  • sonicman95

    TBAG TO DA MAX!!

    Posted: February 19, 2011 4:37 PM
    sonicman95
  • Raytango

    I think I pee'd alittle!

    Posted: February 19, 2011 1:39 PM
  • DaddyMatt

    The cake is a lie

    Posted: February 19, 2011 9:16 AM
    DaddyMatt
  • killer_cow

    does it make anyone angry that im playing this one my..... MAC!!!! HAHAHA

    Posted: February 18, 2011 11:54 PM
    killer_cow
  • Androo53095

    The onnly way I could be even more happy is if we got some Half-Life 2 ep. 3

    Posted: February 18, 2011 9:20 PM
    Androo53095
  • teac77

    It probably should be on all 3 pages (Xbox 360, PS3, PC), but there are issues that come with that.

    Posted: February 18, 2011 8:18 PM
    teac77
  • InnerRise

    But my console IS better than your console. :(

    Posted: February 18, 2011 8:14 PM
    InnerRise
  • Hitman_Mr.47

    OMG MY CONSOLE IS SO MUCH BETTER THAN YOUR CONSOLE!!!!!

    grow up guys, seriously...

    Posted: February 18, 2011 7:34 PM
    Hitman_Mr.47
  • Kasai123

    Instead of criticizing which will be the best version of this game, just shut it and be happy its coming out...or that it didnt take as long as DNF

    Posted: February 18, 2011 4:16 PM
    Kasai123
  • Luck702

    PC all the way. steam is one of the only things that keep me playing

    Posted: February 18, 2011 3:56 PM
    Luck702
  • paladin_veltron

    I swear its like multiplats are always on the 360 page. The better version is for ps3 only guys sorry, this should be on the ps3 page.

    Posted: February 18, 2011 2:39 PM
    paladin_veltron
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