Hunted is a title for gamers who can turn off their brains and enjoy smashing some ugly baddies in the head. It's a lot like crushing a bug with a shoe: it isn't pretty but it gets the job done.
The Pros
- Classic RPG elements that carry over to both game types
- Auto-aim makes bow and arrow combat sleek and sexy
- A personalized dungeon creator
The Cons
- Massively steep learning curve
- Repetitive hacking and slashing
- Thick English accents are almost impossible to understand
Hunted: The Demon's Forge Review:
A cover-based, hack-and-slash fantasy epic. Seriously it doesn’t even make sense, but for some reason it works. Hunted: The Demon’s Forge is not going to win over any gamers with its graphics, gameplay or even its story; however, as a mindless weekend hack-and-slash, it’s rather enjoyable.
A Semi-Truck Or A Porsche
Hunted has been pushed as a co-op game first and foremost, but it’s okay either way. I played about half of it with a buddy, and while playing with friends always has the advantage of, you know, human companionship, the AI isn’t impossible to play with. In fact, whereas neither I, nor my friend, boosted each other initially, the computer I played with was frequently powering me up during battles.
Probably the most intriguing aspect of Hunted is the choice between characters. It’s basically two different games. One is a cover-based shooter with ranged weapons varying in strength and advantages. The other is a hack-and-slash slaughterfest with no use for cover. Caddoc, the strong (obviously male) character is a grizzled Vin Diesel clone with a mace for a brain and an obligatory English accent. He exists basically as an aggro-whore, usually right in the middle of the action smashing craniums and providing a distraction in order for E’lara to line up a shot.
E’lara (complete with unnecessary fantasy apostrophe) is an artist with a bow and much more fun to play with. When hiding in cover, her accuracy increases and features a snap-to auto aim that makes using a bow and arrow feel much smoother and more natural. When running around, blind firing will generally shoot an auto-aimed arrow at an enemy depending on if you’re facing them. Combined with a fast bow, this adds an almost movie quality of a sexy elf launching countless arrows without hesitation into the faces of various creatures. While this may make using a bow sound easy, it isn’t. You are constantly being mobbed by hordes of skeletons and unnamable creatures and finding time to shoot between dodging and rolling is a challenge.
What really makes both characters fun though is the interplay and support available. Different spells work in tandem with one another, and playing selfishly will leave you stuck on the first level. Caddoc and E’lara can boost one another’s abilities, often turning the tide of a battle. Caddoc can enchant E’lara’s arrows to explode enemies on contact and E’lara can do the same to Caddoc’s blade. In one instance, Caddoc lifted a slough of enemies in the air and I shot each one with an ice-enchanted arrow like a shooting gallery. When Caddoc let them drop, they all shattered and then we high-fived. Okay that last part didn’t happen, but you get the gist. If you don’t work together, you die alone. And working together is fun.
The game utilizes a health meter instead of regenerating health. When your character runs out of health vials, he/she is at the mercy of the other player to throw a vial. This at-a-distance revival makes for a smoother experience that doesn’t require players to stop entirely what they are doing and run over to save someone else’s ass.
Who Am I?
Hunted does a terrible job of explaining itself. The learning curve is stupid-steep and the game manual is no help. Tiny lights on the top of the screen are the only indication of whether or not you have extra health potions, and in reality, I wasn’t even sure I could carry extra items until I started to pick them up. The button scheme is difficult to get familiar with and the game goes from marginally easy to quite difficult in no time. However, once I got past the first chapter, it became much more playable. I still didn’t know what the hell was going on, but I was relatively familiar with how to kill and what to kill.
But this didn’t mean it was any easier. At one point in the third chapter I had died so many times on the same checkpoint I had to put down my controller to keep from throwing it. There are times in the game where there are more enemies than health, and only by sheer stubbornness was I able to get through them.
The story is equally obtuse and only toward the end did I start to get a grasp of what I was even doing. I quickly grew sick of trying to translate through thick English accents what everyone was blathering on about and had to turn on the subtitles. The long and short is the E’lara and Caddoc are selfish mercenaries that end up getting talked into saving a world of unpronounceable cities.
The Good, The Bad and The Stupid
There certainly are some stupid features in Hunted because it tries to do too many things at once. Cinematic finishing moves interrupt gameplay, aren’t actually helpful, and don’t look good. The game also has a number of checkpoints a la Resident Evil 5 at which characters have to open doors together or jump across a small gap at the same time. But there are some equally cool features such as the separate puzzle rooms that reward curious gamers with awesome new weapons.
Changing weapons is key. Each character can get either a fast, medium, or slow main weapon; each with varying strength. Special weapons are much stronger, but once their enchantment wears off, they become debilitatingly weak. Sometimes I would walk confidently into a battle with a kickass magical bow and if the battle lasted longer than expected I was left with a worthless peashooter. Shields are similarly interchangeable, but degenerate over time. This isn’t shown on a meter; rather, you can actually see holes and chips develop during battles. Another decision I had to make was whether or not to drink a mysterious liquid called “sleg.” The liquid made me godlike but left my partner struggling to survive an onslaught as a mere mortal.
It also includes classic RPG elements such as leveling, money and skill trees. Further, your character’s abilities in the single player game carry over to co-op and vice versa. The other thing crammed in is a dungeon creator that allows gamers to create their own dungeons and battle waves of custom-designed baddies. It isn’t Gears of War’s Horde Mode, but designing my own waves and loadouts did have some appeal.
A Dull Axe
Hunted luckily doesn’t take itself too seriously. After opening the umpteenth door together, E’lara mused “how do people that come here alone get anywhere?” And what it lacks in gameplay, graphics, and story it makes up entirely in cleavage. No seriously, there are a lot of boobs. Hunted shamelessly dangles a sexy elf in front of us, and it’s not all bad. Some of the tumbles E’lara does over cover do look sort of elegant. In one part I was doing multiple back handstands away from a rampaging witch and Caddoc came running in from the peripheries to slam her with his sword, saving my scantily-clad ass. It looked freaking awesome. Further, while you may grow tired of the same enemies and the same hacking and slashing, the environments are about as varied as it gets. You’ll never feel like you’ve seen the same place before.
Hunted is not pretty, it’s not a game-changer and it isn’t going to inspire any fan fiction. It tries to do way too much at once, and doesn’t do much of it well. This being said, I will admit I had a really good time playing. Is Hunted a good game? No. But it sure is fun.








Comments
Displaying 1–18 of 18
Samie_Serafim
Ok, so I won't say I loved this game like I loved Dragon Age: Origins, but I liked it, I will play it again, and I might even write fanfics for it.
Some of this review really just seems to me like whining. The accents were hard to understand? Really? Steep learning curve? Seriously?
The cons make me wonder if the reviewer is more of a halo or cod player. For an avid RPG player, to me there didn't seem to be a learning curve at all. It sucked not having a real inventory, sure, but after Fable III, I figured it out pretty quick.
Maybe I just wasn't too busy staring at the cleavage...
shortbus421
you guys suck at reviews .who you got reviewing this a monkey? what learning curve do you find in this game its hack and slash with simple rpg elements whats to learn . this game is right to the point and i love it. u guys are so pampered with your god of war and uncharted which are great games but u people review games trying to compare these current titles to cod or halo ,or uncharted. quit looking for the art in these things and get to what us consumers really want out of a game and that is do i get to shoot ,cut ,or blow somthing up or do i get to hack and slash somthing and is it fun to play online thats all anyone cares about .no one cares about voice acting this shouldnt be relavent in a review . portal 2 was the biggest waist of 60 ucks ive ever spent and your reviews hail this game as the greatest possibly ever made cmon get real xplay quit over hyping games that arent even out yet and giving them stellar reviews to make yourself not look stupid for over hyping crap sandwiches like crackdown 2 for instance
HazelrahFiver
The one thing I'm disappointed with in this review (that is left out of most, if not all reviews) is the functionality of co-op. Can you have two people doing couch-co-op, or is it online only? This fact is HIGHLY important for me, and yet it is almost never referenced. I know no review should be catered to a minority (those who don't enjoy playing online), but it would only take one sentence to include this fact.
P.S. If the information I seek is in this article and I missed it, then shame on me.
THESAUCE
This games really fun and entertaining
jrvolta
The first time i saw this game i was really impressed with the visual effects and how dark it was. i really excited to play the game.
2ply
Better than expected.
Thought i'd see "balloon headed male character" under the cons though lol. Seriously that guy needs to lay off the Mr.Macky drugs, drugs are bad mmmkay.
Jtoon
Only reason I wasn't interested in this game because it seemed too limiting in which you really have only two classes to chose from.
tybinn007
its sad how long it took to get the review on here u guys are slacking
Gamemaster95
@Flight_Eagle
I know the rating is from ESRB but I thought the review was early because they used cover art without a rating.
Mr_Eko_73
Play this with a friend and you will have a blast!
Viva_Humanity
This game is the perfect example of fun over technicalities.
justdaman182
I'm not going to say that 3 out of 5 is undeserving because I can see where some may give it that score. Personally I'd give it 4 out of 5. But, now onto what I actually wanted to talk about. In the Cons, you said "Massively steep learning curve" ??? From what? from other hack and slashers??? They're designed to be games that you can just pick up and play.... Steep learning curve from RPG's??? The RPG elmements of this game are the most BASIC of RPG elements. Again, so what is this STEEP learning curve that seems to be an issue?
Then you said "Repetitive hacking and slashing" Again, another con that doesn't make sense. What hack and slash in the history of hack and slashers are the moves NOT REPETITIVE? That's why those particular genre of games tend to be shorter than most is due to that factor. Are you going to put this con up for every hack and slash game that comes out for the rest of the year, because if you're not then this con should be discredited.
Lastly in the con section again you said "Thick English accents are almost impossible to understand" WHAT???? Did you just put that because you wanted to sound funny? If you seriously had trouble understanding what the characters were saying than, I don't understand how you make it through everyday of your life having to listen to people talk. Especially in the video game industry where its developers are mostly foreign. How do you have conversations with these people??? Also if its such a problem, you know they give you the option for subtitles.
So, I'll come back to my original statement. I can see why some people would give it a 3 out of 5 (personally 4 out of 5 for me) but I just don't want people to miss out on a game that they might potentially love because someone decided to give it negative remarks that just don't even make sense.
Googen808
I really like this game but there are some flaws in it that I can't really over come. I love the combat but it gets really boring and when you play single player your teammate always gets you your way (Which is very annoying when you are trying to shoot the enemy) and they get in your way when walking and push them out of the way they blame you. I love the game but those two problems really kill the enjoyment of the game.
Gamemaster95
I love how this review is so early that the cover art still says rating pending.
yairdonin
"And what it lacks in gameplay, graphics, and story it makes up entirely in cleavage. No seriously, there are a lot of boobs"
Sounds like a 14 yo wrote that. You bash DNF for being shallow yet you commend it here.
So it's not important for a game to have good game mechanics, good story or even good graphics. As long as there are visible breasts we're good to go.
I'm not against mindless fun but there is no reason to hail that, in the same way "The fast and the furious" doesn't deserve an Oscar.
aidano
Sounds like a fun game to rent for the weekend with a buddy.
Flight_Eagle
I like Hunted. Got it at Redbox while looking for Crysis. I was surprised when i saw it, so i picked it up. I enjoyed my time with the game and what it was. It was like a mash up of a bunch of things i like, but in it's own way.
It's like a fantasy game for people bred on shooters, without straying from being an RPG. I found it quite enjoyable.
When the price drops, a lot, i will pick it up for keeps. Got other things on my radar right now.
Hellfire87
Great review Jonathan!!
It covered all the aspects of game thoroughly and I definitely feel like I have a good understanding of the game. I can't wait to try it out.
I can only disagree on one point: you might be surprised by the things that can inspire a fan fiction :P
Displaying 1–18 of 18
Add a Comment