Hunted: The Demon's Forge - Xbox 360

Game Description:Set in a dark fantasy world is an unforgettable cooperative action game, pitting you and your partner against waves of vicious enemies. Taking control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman, you must use a variety of weapons, powerful spells, and cover tactics to battle your way through menacing dungeons, overgrown ruins, and downtrodden towns. Discover secrets and complete co-op-based puzzles whilst exploring the sinister world to discover answers to the game’s deep, dark mysteries.
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Hunted: The Demon's Forge First Look Preview

Hunted: The Demon's Forge First Look Preview

By Eric Eckstein - Posted Mar 15, 2010

Hunted the Demons Forge


As a counterpart to the combat- and action-based demo shown at GDC, our demo at Bethesda’s gamer day focused on the puzzle solving and exploration elements in the world. Granted, the puzzles we saw still required use of the weapons, and mostly setting specific objects on fire, but it did show how the dungeons branch off in various routes where weapons and crystals reward the player. In one scenario, a flooded passageway was able to be drained through a series of tasks and later, by straying from the main path, Caddoc and E’lara decrypted a poem and activated the correct triggers with flaming arrows to unearth more powerful weaponry. It would appear that the puzzles are a far more omnipresent aspect of the gameplay, and not just intermittent distractions from the combat. Updating the classic dungeon crawler into the modern era obviously requires a combat hook to lure in those who never delved into that niche of gaming, and Hunted seems to have found a good balance between the two. -- Abbie Heppe


As inXile Entertainment's founder, Brian Fargo, shared his vision for modernizing the dungeon crawl from yesteryear, your mind goes all over the place. This was a man who created Interplay, a development company that specialized in RPGs, including Fargo's own The Bard's Tale and Wasteland. And while recanting the evolution of the RPG as part of his introduction, Fargo indeed mentions all the bests: Wizardry, Ultima Underworld, Oblivion, Baldur's Gate and even Dragon Age. Which is all the more surprising when the curtain is lifted on his newest game, Hunted: The Demon's Forge and it's none of the above!

Don't let the pedigree of Fargo fool you. Hunted: The Demon's Forge, is NOT a RPG. Instead, think of it as a fantasy version of Gears of War, subbing in crossbows for Lancer rifles and half-naked elf chicks for armor-bound meatheads. The emphasis is on action, as its two lead characters, E'lara the aforementioned elven huntress, and the fighter Caddoc, must take the fight to the enemy hordes. In the demo I witnessed, the game opened with both heroes entering a desolate town, when suddenly some demonic humanoid pounces upon a local, ripping the still-beating heart from the poor bastard's own chest. Yup, strange things are afoot at the Circle K.

Hunted the Demons Forge

Hunted: The Demon's Forge was designed from the start as a co-op experience, in single-player and with two human players. While both characters can engage in ranged, melee or spell combat at anytime, E'lara seems to specialize in distance fighting versus Caddoc's up-close-and-personal melee nature. The demo began with E'lara, who quickly took cover behind some sort of barricade, sniping enemies in a medieval-fied cover and shoot system. As a third person action game developed with the Unreal Engine, it looked a little too familiar as she took down other projectile-wielding bad guys from afar. When other more armored creatures rushed the duo, Caddoc took to the fight, hacking apart shields while E'lara hit the high-ground to snipe. This is the core of Hunted's mission to integrate “co-op at a distance,” where players can utilize different strengths, such as taking to the high-ground to turn the tide on a situation. If a player is downed, instead of rushing over to help them up, a player can simply throw a restorative vial to revive them. This allows the ranged player to remain in position, and the melee player to stay up front doing what he does best.

Additionally, the spell ability system also encourages cooperative teamwork. As the game progresses, the heroes are awarded points to spend on abilities. For example, Levitate which lifts enemies into the air and holds them helpless and Hell Fire, the Hunted version of the classic Fireball. At any time, players can wield these spells against the enemies such as firing an Ice arrow at an opponent for your partner to shatter, but if a player uses Hell Fire on another player, the context changes. Now, that player becomes invulnerable to Fire and can now engage an otherwise powerful Fire-based foe. How this will work with an AI counterpart remains to be seen, but in practice with human-controlled characters, it's quite powerful as the duo made short work of any baddies. Best of all, you can switch characters at special checkpoints sprinkled throughout the level, so if you get tired of playing one way, you can mix it up a bit.

Hunted the Demons Forge

Other elements I saw included minor puzzle solving which can yield rewards for those willing to explore. There will be weapons to be picked up in the world, such as crossbows that ignite enemies on fire, and prisoners to be freed (or killed!) to help further the story or share items. But again, this is RPG-lite, and the current focus seems to be about combat.

Hunted: The Demon's Forge was not what I expected from a legend in the RPG space, but that's not necessarily a bad thing. As the game is still early, there's a lot to work on, and I'm hoping more differentiators around its co-op game will come to light between now and release to help it stand out. For now, the good news is that Bethesda's latest to-be-published title looks like a game worth keeping tabs on for co-op fans or action gamers who prefer a fantasy venue, and naturally, we'll be sure to bring you more as details continue to emerge.

Hunted: The Demon's Forge is coming to PlayStation 3, Xbox 360 and PC.

Comments are Closed

  • junjunrabang

    i just bought a cd.. i have not played it yet.. cuz im currently enjoying playing sims.. i want to be aware if my bucks is worth buying this cd.. cuz many sez this game is awful..

    Posted: October 15, 2011 8:18 AM
  • ruckess4ever

    im kind of interested in this game because of the way the say their making it and being a big gamer, its not so easy to peak my interest

    Posted: April 29, 2011 11:01 AM
  • Zack_Fair's_Fan

    I agree with Birdman up there if Bethesda and Bioware- The Powerhouses of gaming - joined forces I would have a small heart attack!

    Posted: January 23, 2011 1:54 PM
  • orangecrow

    yeah! no thanks

    Posted: March 23, 2010 1:54 AM
  • Camzam13

    I loved the Bill and Ted quote! Good work, this game also seems pretty sick, I would love to dish out some pain to mythical creatures in the visceral style of Gears, a very good idea, hopefully it plays just as well.

    Posted: March 21, 2010 6:27 PM
  • cheesypoofs

    This is designed to be a co-op game so why does the header at the top of this page say "# of players: 1"?

    Posted: March 16, 2010 9:08 AM
  • Dacotah

    has anything been anounnced if its going to be split-screen?

    Posted: March 15, 2010 8:33 PM
  • Flight_Eagle

    Bethesda, good heavens. Branching out in the best possible way.

    Wait... what if Bethesda and Bioware joined forces and formed a game the likes of which have NEVER BEEN SEEN. Duuuuuuuuuuuuuude!

    That game would take up sooooo much memory.

    Posted: March 15, 2010 6:45 PM
  • SickNassty

    looks pretty good would have liked to see some more rpg elements in it though

    Posted: March 15, 2010 1:20 PM
  • SureBig Buster

    I'm not sure whether this will be a good game but I trust Bethesda.These guys really know how to do their job.

    Posted: March 15, 2010 12:43 PM
  • shushine

    "half-naked elf chicks for armor-bound meatheads"
    why would you want to be half naked when your fighting with swords?

    Posted: March 15, 2010 12:12 PM
  • power-o-pwn

    Looks like a good filler while I wait for gears 3 but other than that meh.

    Posted: March 15, 2010 11:58 AM
  • Spybreak

    They know what I want haha.

    Posted: March 15, 2010 9:28 AM
  • bigolkev

    Just off the screen shots, the setting and look of the game reminds me of a more badass version of Turok, except no Dinosaurs. I'm pretty interested into how this will turn out.

    Posted: March 15, 2010 8:32 AM
  • d3stroyer427

    Gears of War meets Lord of the Rings....Im intrigued...

    Posted: March 15, 2010 7:40 AM
  • Sighatxplay

    Hmmm... This title looks/sounds promising, can't wait for some more information or perhaps some kind of video

    Posted: March 15, 2010 7:35 AM