Monday Night Combat hasn't generated nearly as much buzz as its Summer of Arcade sisters Castlevania, Limbo or Lara Croft, but its surprisingly engaging brand of class-based, competitive multiplayer could earn it a much-deserved spot as the season's XBLA sleeper hit.
The Pros
- Deep class differentiation
- Addictive ability upgrading
- Turrets, bots and other tweaks to the traditional formula
The Cons
- Uninspired visual presentation
- Few maps and modes
- Framerate suffers occasionally
With a co-op Castlevania on this season‘s Summer of Arcade docket, I’d planned on spending the sun-soaked months dodging medusa heads with a pack of castle-crawling buddies. So, I was as surprised as the next vamp-slayer when I found myself spending less time wielding whips in Harmony of Despair and more squeezing triggers in Monday Night Combat, an addictive, class-based competitive shooter offering much more than its seemingly formulaic surface first reveals.
Don’t Judge A Shell By Its Casing
A cursory glance at the $15 download reveals little more than a simple, straightforward shooter sporting a Team Fortress 2-wannabe style. Dig a little deeper, though, and MNC reveals unexpected depth, well-balanced classes, and addictive-as-hell gameplay that should sooth those itchy trigger fingers until the fall’s heavy hitters arrive.
The admittedly generic set-up sees you competing for cash on a futuristic game show that rewards you for filling your friends full of lead. In Crossfire, the sole competitive mode, you and up to five gun-toting pals are tasked with protecting your Money Ball--which is exactly what it sounds like--while trying to destroy the opposing team’s own valuable sphere of riches. While the concept’s little more than a Running Man rip-off, a refreshing execution of objective-based competition manages to outshine the stale premise.
It’s Got Class
The first thing making MNC’s action more fresh than formulaic is its balanced class differentiation. Six specializations--Tank, Assassin, Gunner, Support, Sniper, Assault--share almost none of the same skills and all feel like they have an important role on the battlefield. Each class can carry two weapons and upgrade four skills (one passive, three active) yielding a variety of ways to kill creatively, as well as some satisfying defensive strategies. From unleashing the Gunner’s arena-rattling ground pound attack to slicing a throat from behind the Assassin’s blade, there’s no shortage of ways to silence the Money Ball-hungering hordes. Even cooler, though, classes under-used in other such games because they’re just not that interesting to play are given a fresh purpose in MNC. The Support class, for example, can, of course, heal teammates, but can also spawn turrets and shower enemies’ faces in buckshot, making him so much more than the dude that keeps his buddies from bleeding out. Even the Sniper, often just the pain in the ass cowardly scoring one-shot-kills from a rooftop in other games, packs an effective up-close kill. Whether turning yourself into a human turret as a Tank, or planting throwing stars in skulls as an Assassin, there’s plenty of incentive to master all six of these well-rounded classes.
Upgrading your skills and abilities is almost as much fun as executing them; kills earn cash, and saving up for that next move or piece of hardware supports an RPG-like just-one-more-level addiction. But you don’t have to selfishly spend everything on yourself, as you can also invest your dough in turret upgrades and repairs. In fact, with several turret locations--with multiple upgrade tiers--surrounding your Money Ball, MNC adds a welcome Tower Defense-esque style to the proceedings. Hard-earned coin can also be spent on traps that eject baddies from the battlefield and power panels that give you a boost to upper arena levels. In addition to complementing your armed-to-the-teeth ass-kicker with some neat tricks, earning and spending cash in the midst of heated melees can ratchet the tension to adrenaline-amping levels; on more than one occasion, I teetered on the edge of my couch cushion while trying to decide how to invest my money as bullets whizzed passed by avatar’s head.
Bring On The Bots
Cranking the intensity even further is MNC’s use of computer controlled robots. Less human-imitating bots than A.I. directed drones, these metallic menaces spawn in a variety of death-delivering shapes and sizes, all with the single, robo-brained goal of helping the opposition destroy your Money Ball. These tin can armies play an even larger role in MNC’s Blitz mode, a Gears of War Horde-like live-as-long-as-you-can challenge. Played with up to three friends, Blitz is fun for maybe a few hours, but definitely feels more like a primer to the much better competitive play.
MNC’s only major flaw is its visual presentation. There are a few inspired touches, such as a creepy coin-spewing mascot and a load screen displaying a shotgun shell and a bacon slice exchanging a high-five--seriously, this image needs to be printed on a t-shirt! However, like I said before, the avatars look like Team Fortress 2 rejects, only they don’t possess nearly as much personality as Valve’s colorful characters. Additionally, the equally uninspired maps come in just a handful of varieties, and Crossfire and Blitz are the only two modes on offer. All that said, these gripes are generally overshadowed by immersive combat, expertly supported by well-defined classes and a slate of smaller, but equally cool tweaks. While its at-first generic feel will turn some off, those who give it a chance could find themselves trading bigger budget battlefields for MNC’s arenas.















Comments
Displaying 1–11 of 11
feeishkane
I love this game. I played the trial and was hooked. Seriously you have to at least try this game if you like TF2 you will really like what this game has to offer.
drewdeth
awesome, but 2 bad im 11 and therefore cant afford it >.< I AM SO SICK OF TIME TRIALS! DEMO! DEMO! DEMO! DEMO!
DevilishHornet
The only thing that I have issues with is how the default classes are perfect. I've tried mixing the classes with every sponsor and nothing comes close to the defaults.
nightsnipe
GREAT game. i highly recommend this game for anyone on the fence
imDraxx
This is honestly my first arcade game I bought from XBL since I'm not big with arcade games, but I have to say that my 1200 MS points was well worth spent. Ever since I got this game, I've been on here playing both Crossfire and XBL Blitz and had a blast. Sure it feels like TF2, but I say that's a good thing since TF2 is just as much fun. I don't know how long I will keep playing MNC, but hopefully until Reach.
MNC is a must buy game if you're waiting for the larger titles to come out.
mee5
Man this game is so good, i believe its the best x box live arcade game, so far the frame rate hasn't bugged on me and they don't have too many maps but overall it's fun, and addictive
JOKERNJ732
sounds a lot like my review on http://www.wedotech.net
m0nkeyb0y77
This is an outstanding game (not only because it only costs 1200MSP but also despite that). The DLC will definitely follow. All of my friends are taking notice. They pop into our party chat and wonder why we're playing that so often and what the game is. I direct them to the demo and before I know it, my MNC team roster has grown. I don't know a single person who has bought the game and doesn't like it. They usually only have one gripe. Matchmaking, which can be a little frustrating sometimes but not lately. Also, picking a favorite class is hard. Being good at multiple classes is even harder.
HolyOrangeCows ShowHide(2 Replies)
Poor Team Fortress Wannabe.
Angth
This is a highly addictive game, be warned people. The price of this game like all arcade games is a steal for a whoping 1200 MSP. To be honest you get on with a few friends and before you know it 2 hours will blow past you. There are so many great things about this game but like the cons say the framerate goes whack sometimes, and there are currently only 4 maps, but I heard a lot about DLC coming out in the future. If you have 15 dollars or 1200 MSP grab this game, you will get your moneys worth.
Freakhound Krew
I agree its got me addicted and its just a blast playing it I agree with on of the Cons they listing mostly the frame rate but the Uber Did a great job on this game Hopefully they come up with DLC cause it probably make it alot better and oh don;t forget patches as well
Displaying 1–11 of 11
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