All-in-all, MoH might not belong in the highest echelon of military shooters, but it certainly comes close. The short, but punchy, single-player is nicely bolstered by the squad based multiplayer and, though that lacks a bit of the customization and replayability of its counterparts, it's far better than standard FPS fare. Controversial? Not so much, but MoH definitely tells a compelling story without being just another clichéd war scenario.
The Pros
- Engaging storyline and characters
- Lighting and environmental effects make for great settings
- Multiplayer plays to the squad element of the game very well
The Cons
- Single-player campaign is very short
- Some minor technical glitches in the campaign
- Shooter veterans may experience some deja vu
While Medal of Honor has garnered a fair amount of pre-release controversy in the mainstream press, it would be a stretch to label the game controversial (at least after they took out the ability to play as the Taliban), unless you firmly believe in the infallibility of government and intelligence agencies, or worship the very ground Dick Cheney walks on. Instead, Medal of Honor is a solid military shooter wrapped in a timely package.
“War is too important to be left to politicians”
Taking place 6 months after the events of 9/11, the plot centers around an intel mission that goes awry, which turns into a desperate rescue attempt in dangerous mountain terrain occupied by thousands of Taliban operatives. The core group of Tier 1 combatants is Voodoo, Preacher, Mother and Rabbit with sniper and infiltration support courtesy of Deuce and Dusty (the bearded "face" of MoH). Much to the game’s credit, for the small amount of character development you can do in a short and fast paced shooter, I actually remembered the names of -- and developed some attachment to -- my squad.
While the aforementioned SEAL group is busy uncovering Taliban stronghold after Taliban stronghold, back at mission control, the commanding officer is frantically trying to buy time for the team, while also attempting to placate a government official who demands that the Army rangers be sent in immediately. There's no grey area: the embedded officer and SEAL team clearly think sending in more troops is a bad idea and the pasty, balding suit -- who vaguely brings to mind Dick Cheney -- has no rationale for his demand, only the implied perception that it will look good for the war effort. If there were a controversial aspect to this game, it would be here. The stance the game takes is decidedly to leave things in the hands of the military personnel who actually understand the situation and the characters take many outright digs at poor intelligence collection.
“Victory at all costs”
Now, the single player campaign is short even by the ever increasingly condensed storylines of comparable games. It clocks in about 4.5-5 hours without skipping cutscenes and is easily conquered in 4 if you do skip them. Despite being short, there is no fat or filler and the experience is exciting, surprising, and engaging without derailing into Micheal Bay-ish action extremes. What works so well for Medal of Honor is the variety of gameplay and the way it swings from putting you on the offensive to the defensive and even into desperate territory: moments where you are being pursued, entrenched with rapidly depleting ammo or being forced to take a bone-breaking plunge before taking a bullet. There is one particular "wow" of a cutscene that I won't spoil, but the most impressive moments are all in-game. This is mostly thanks to the particle effects, how beautifully the game renders the aftermath of air strikes, and the day and nighttime play of light on snow and sand.
“War never changes”
It's not the most extraordinarily unique game -- sniping, calling in air support and blasting through corridors are hallmarks of any modern military shooter -- but MoH measures up to the best of it's genre for the most part.
A large angle of the MoH marketing campaign has been dedicated to promoting the game's consultation with actual Tier 1 operatives and while that is clearly represented in the story, the actual combat feels very familiar with a few small tweaks: sliding into cover feels smooth, choosing between single, and burst fire rounds for each gun, which should be mandatory in shooters. MoH taps into tactical elements like suppressive fire well, though it is ultimately a basic shoot-to-kill game when it had the potential to ask more of the player. Even the stealth scenes are so scripted as to prevent a truly stealthy attack. Also, given the gravity of the subject matter, the headshot signifier feels a bit out of place and remains on-screen too long to prove informative during larger shoot-outs though, conceptually, it’s a fun idea.
Even with polish on so much of the game, the mechanics were an infrequent, yet irritating, source of betrayal. The friendly AI is wildly varied in their ability to provide help and the enemy AI can be seen getting trapped in geometry, appearing from nowhere and skating across portions of the map. While generally great shots, my squadmates allowed enemies to get behind us at very inopportune times, resulting in my death, despite 3 Army rangers plugging away at one unscathed Taliban operative. I also ran into several glitches on two playthroughs that caused me to have to restart checkpoints. Following commands to place explosives on and detonate a mounted gun after reaching a safe distance, I found that doing the actions in step with my squadmates direction would cause them to freeze up and block the path. Even chucking a friendly fire grenade (Because, that's what you do, right?) at them wouldn't clear the roadblock and my objective (double-checked) was clearly completed. After trying various solutions to the freeze-up, I found preempting their dialogue with the detonation and then lagging momentarily behind the squad was the only way to avoid the problem. Technical issues aside, however, the single player campaign is, hands-down, great.
“In every war they kill you in a new way”
If you’re hungry for even more tactical squad-based operations, the MoH multiplayer is certainly worth checking out. You’ll notice right away that there’s a pronounced disconnect between the feel of the single-player and the feel of the multiplayer. The multiplayer, which runs on the Frostbite engine rather than the modified Unreal Engine 3, was developed separately by DICE, the team behind Battlefield. This isn’t a bad thing, just a slightly odd thing given that the single player portion of the game feels like Modern Warfare and the multiplayer feels like Battlefield: BC2, with a bit of Modern Warfare thrown in.
You’ll notice that the weapons handle slightly differently and feedback is different as well. Additionally, you’re prevented from going prone (thankfully, as it’s one of the more abused abilities in multiplayer matches) and calling in airstrikes won’t be exactly what you’ve become accustomed to in the single-player.
“If we are to live together we have to talk”
Engine differences aside, the multiplayer completely captures the setting and team oriented aspects of MoH. While the modes include deathmatch, the majority are team objective based and actually require team cooperation for success. The objective modes will feel familiar to Battlefield players as they’re modified versions of Rush and Conquest where players will capture, defend, and attack points in several variations.
It’s the maps that really make the experience interesting and not just that they vary by location. There are war-torn urban outposts and villages, an airfield, bunkers and snowy peaks to tread, but each map encompasses a different element of design. Some are linear and narrow in scope, some are large and open, and some are almost maze-like. There’s also a good balance of verticality and not just to benefit snipers, this may be the first time I’ve found a mounted turret particularly useful in a multiplayer shooter except for, perhaps, Battlefield.
Yes, I keep invoking the Battlefield name, but this multiplayer does several things to distinguish itself. It’s similar, yet unique. The class system remains, though engineer and medic are not present. Instead, players choose from Rifleman, Spec Ops and Sniper classes, all moderately customizable with modifiers like scopes, extra mags and different ammo. Each class is leveled separately and the best way to level each class is to acquire point-based killstreaks in matches, but in step with the cooperative gameplay aspect, players are given the choice of offensive and defensive bonuses like dropping a mortar strike on the other team or providing your own with ammo or flak jackets. It’s a fantastic way to encourage your team to play as one. There’s also limited vehicle support (tanks) on appropriate maps, so no worries about your teammates crashing a helicopter right off the bat.
What concerns me about the multiplayer is that I’ve only played it in a controlled environment, free from game-breaking 10 year olds and I was still finding choke points and opportunities to spawn kill based on how quickly my team could get the jump on the other. While the issues I saw in the beta have all been fixed, there’s a problem inherent in any team-based game, no matter how good. I can certainly see frustration setting in fast if you find yourself on a non-communicative, clueless or kill/death ratio oriented squad. It’s just the nature of the game…and the players.
“It is well that war is so terrible, or we should grow too fond of it”
All-in-all, MoH might not belong in the highest echelon of military shooters, but it certainly comes close. The short, but punchy, single-player is nicely bolstered by the squad based multiplayer and, though that lacks a bit of the customization and replayability of its counterparts, it’s far better than standard FPS fare. Controversial? Not so much, but MoH definitely tells a compelling story without being just another clichéd war scenario.







Comments
Displaying 1–20 of 102
1234562
NothingI5True
I've been a big fan of the Medal of Honor Series. I own Fronline, Rising Sun and European Assualt for the oringnal XBox. I was excited for the new Medal of Honor to come out and received it as a gift for Christmas (why buy it when you can get it for free). I played through the first couple of levels and was into it, I really was... But then the glitches started. Maybe some minor spoilers follow:
On the ATV level, after arriving at the compound where you tag the trucks with beacons, I followed my partener to the door where you first enter the village. He opens the door, goes in and kills the guard. I'm stuck outside. The door is open, but I can't pass through the doorway. I try just about everything I can think of and eventually just reload the checkpoint. It's not that far back, but still a pain. This time I get through, and go through the entire level. When I am returning to get on my ATV, the game glitches out. I'm standing on top of my ATV. I can't get off, I can't drive, I can't do anything. So, I try to reload the last checkpoint but... that is a checkpoint. So, I'm stuck on this ATV, standing, with my gun out unable to fire, or drive or anything. All I can do is look around and my partner is up in front of me telling me to move my a**. "I'm trying!" I yell back at him. After another attempt at reloading the checkpoint I realize that the only way to get past this is to restart the whole level... and that's where I leave the game. I don't see myself going through that level again so for all intensive purposes... I'm done with the game. I'm disappointed. Apparently glitches like this are quite common. Too Bad.
EvilConservative
Got it on sale at Best Buy and loved the single player. I really got wrapped up in it and found it hard to put down. I agree that the single player campaign runs a little on the short side but that's apparently the trend with the "war fps" games nowadays. I highly recommend picking it up if you enjoy a fast paced and easy to pick up play FPS. I am hoping they put a sequel out and address some of the problems with the 1st. Could be a real gem.
rich1051414
single player should be half of the score, and deserves no more than a 2, MAYBE 4 for the multilayer, if its your thing, but i have a feeling it wont be for most military shooter fans... and what she means by the cons is single player is 4 hours, faster if your a veteran, the story is completely unoriginal, voice acting is terrible, some missions are broken, requiring you to completely reload a mission to progress(almost made me give up on this garbage), oh and so you know, this is one of the WORST looking games i have seen that uses the unreal engine in years...
rich1051414
OMG! seriously guys? a 4 out of 5? a 3 i could agree with, but comparing this garbage with the other 4's you reviewed... just wow. looks like g4 is selling out... or they have blind fan boys working on there reviews... ok, if you take this game, and subtract the single player, i would understand a 4 out of 5, it is fun, but not for the typical warfare multiplayer fans, the maps are too small for the snipers, too spammy for the assault rifle lovers, its too dathmatchy with modern weapons for the people who would actually buy this game... but the single player(in my opinion) should be atleast half the score, and lets face it... deserves no more than a 2 out of 5. the voice acting, graphics quality, broken missions requiring restarts mission, story, total length, are all embarrassing for the MoH brand. you will be disappointed if you buy this game, unless you are the rare few that actually enjoy the multiplayer, but you will still be disappointed in the campaign.
thatgamerguy360
Many people are calling this a bad game but if had COD in front of it they would be playing this game its got great graphics, campaign is a bit short but good and the multiplayer is a combination of MW2 and BBC2 depending on what of the many game modes you choose. Hope for there to be more DLC in the near future.
SCIFI_3D_zoo
WAY WAY too short.
payne233
medal of honor multiplayer is not much different from bad company 2. in combat mission most people just sit back and snipe, same thing they did in rush mode in bad company 2. Team assult maps are to small. Spawn system is bad because you can't choose which teammate to spawn on, and every time i spawn next to someone, i get shot or kiled with a mortar strike. DICE, you did a good job making the game look great, but it does not play great to me because most people just camp all the time. I never had that problem in MW2. Thats why i can't enjoy this game that much like i want to.
DystopianFr33k
I was impressed with the actual gameplay of the campaign but the multiplayer left... something to be desired. I didn't have this on day 1so when I started, I often found myself sitting behind cover and then out of nowhere being picked off by a sniper at some unknown location. It gives you no indication where your killers are and so snipers are buffed up to the extreme. The starting kit for the sniper, however, is a nerfed sniper with a red dot sight for a scope, allowing you only to see 20 feet ahead of you through the game's often heavy sand screen. Every gun, even shotguns, can shoot clear across the map and I found many bugs in the multiplayer as well. Running inside of a building with no windows I would get killed by someone shooting me from outside after he had stopped shooting, along with a constant glitch where when selecting my class after death, I would be unable to move the cursor up, I would have to press down and go around again in order to select the one I wanted. This game feels very rushed and more like a beta than anything.
The_prince_of_canada
I've always liked the MOH series, i have most of the titles so I know i won't be dissapointed with this. As for COD, Black Ops will probably be a failure without the man in the charge, but it will still sell millions cuz little kids and preppy chicks and stoners are gonna fly to it like it's Free Dohnut Day at Dunkin Dohnuts.
xFlamexOfxHellx
The game is garbage, its all I got to say... and using the Unreal Engine to actually make heads "pop" didn't do much for it either.
hawkis52
i trust g4 over ign any day of the week picked up the game and having great time with it the guns feel a lot better then cod
gtamaster503
"All-in-all, MoH might not belong in the highest echelon of military shooters, but it certainly comes close." Coloured me confused. I can only think of two that would be considered in the highest "echelon" & that MW2 (I thought it was crap personally) & Battlefield (awesomeness) because not a lot of people like MAG.
thesecks
Its kind of BS how alot of people think MW2 walks on water. Its really not all that good. From the campers, the glitches, and the overall cartooniness of the whole thing I was found wanting. I'm not going to say that MoH is the best shooter I've ever played but I do honestly have more fun with it that I do MW2. I mean at least people die in a couple of shots on Moh. Unlike half a clip on COD. I am though looking foward to Black Ops just because I really love shooters.
KennyHx
Played it liked the main campaign even if its to short for me the multi player is ok. Enemies are very hard to see and its slow on up grades. One thing i really don't like it seemed to me that most maps plays towards the snipers class more then any other class. The one thing i do like in some games modes u can't go in the other teams spawns u will die. Main campaign 4/5 multi 3/5
wargod4200
i watch this show all the time but 4/5 are u serious did you even play the game single was ok i gave it a 2/5 tops and the online i give it 1/5 worst game i have ever played its still in beta form should have never been released yet it playes to me like it still needed 6 months to a year to finish this game its going to take a exp pack to fix everything that is wronge this this one hopefully black ops will be better my recomendations if you bought it and haven't opened it yet take it back if you have im sorry for us all
davidr113086
not no call of duty...the online play isnt that great being compared to call of duty...i think medal of honor is a small disappointment....im depressed from it actually because i was expecting something way better to compete to call of duty but it fell short....by alot....work harder an come back with a vengence for the next game!
tmnga78
Finally a fair and independent review as they always should be. Keep on the good work. Props!
ODSTPrivate
I agree with the review, but still felt MOH delivered less then they promised in terms of the single player. As for the mutiplayer, it was fun but I felt I was playing a tone-downed version of Battlefield BC 2 and yes I do know DICE helped create the mutiplayer. I was just hoping for something new in the competitive field.
bloodybill
Way to high of a score.When it's not freezing or having frame rate issues,the single player is kinda boring.
defiredude
ehh, this game is just alright, when you don't feel the urge to want to play it even though you just bought it two days ago I think that means it isn't very fun. Take for how I couldn't wait to get home to play COD or BC2 when it first game out, there is a difference.
Displaying 1–20 of 102
1234562
Add a Comment