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Lucidity News
Displaying 1–4 of 4 articles
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The Difference Between Difficult And Hard
There aren't many game genres where I'd openly admit "you know what, I'm actually pretty good at this," but platformers tend to be my thing. Mega Man 2 is my favorite game of all time for a reason. But last night, while spending a lazy Sunday evening making progress in LucasArts' memorable attempt to smash Tetris gameplay into a...
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Developer Diary: LucasArts Talks Enemy Design In Lucidity (Part Two)
Yesterday, I told you about part one of a new developer diary series started over at LucasArts Workshop by the developers of the upcoming platforming title Lucidity. The series takes you behind-the-scenes of what went into making the game and the challenges that developers faced during that process. Like I said yesterday, it’s a great...
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Developer Diary: LucasArts Talks Enemy Design in Lucidity
For anyone out there even remotely interested in game development or the art of making video games, I highly recommend checking out the new developer series over at the LucasArts Workshop blog devoted to the upcoming platforming title Lucidity. In part one of the first installment, developer Brett Levin takes you through the intricate process...
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LucasArts' Lucidity Will Cost $10 On PC And Xbox Live Arcade
The company built on adventure games is on a roll lately. LucasArts is riding high on the lavished reception to The Secret of Monkey Island: Special Edition and the episodic Tales of Monkey Island, but it moves into unfamiliar territory (at least in recent memory) with Lucidity, an all-new original downloadable game. LucasArts announced today...
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