Halo: Reach - Xbox 360

  • Publisher: Microsoft
  • Genre:Shooter
  • Developer: Bungie
  • Release Date:Sep 14, 2010
  • # of Players:1 player, 16 online
  • ESRB:M - Mature (Blood,Violence)
  • Platforms:
Game Description:Halo: Reach, developed exclusively for Xbox 360 by acclaimed developer Bungie, is the blockbuster prequel to the best-selling Xbox franchise of all time. It represents the culmination of Bungie’s 10 years of experience crafting groundbreaking Halo games. In Halo: Reach, players experience the fateful moments that forged the Halo legend. It’s the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity’s last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant.
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X10 Report: Halo: Reach

X10 Report: Halo: Reach

By Andrew Pfister - Posted Feb 11, 2010

Nathan Fillion (Aka Buck) Could Return In Halo: Reach Next Year

What’s the status?

Fresh off of recent single-player reveals in American and European magazines, details about the “last” Halo game developed by Bungie are starting to trickle out. It was announced today that the multiplayer beta promised to purchasers of Halo 3: ODST is coming on May 3rd.

What we saw:

Bungie’s Brian Jarrard and Marcus Lehto were on hand to run us through a list of feature bullet points that were revealed in those magazine features. Namely:

  • The game is set in the year 2552 on the planet Reach, which as we all know by now, is completely and utterly doomed. This is the story of the events leading up to the Covenant’s victory which then sets off the chain of events in Halos 1 through 3.
  • You’re a fresh addition to a squad of Spartan-IIIs called Noble Team. If you’re not familiar with the Halo fiction, the Spartan-III is smaller and less adept than the Spartan-II (i.e. Master Chief), but that makes them easier and cheaper to train and “produce.”
  • As we find out, it also makes them more expendable. You’re replacing a team member that was recently killed, and you join 5 existing members, each of which has a combat specialty like sniper or heavy weapons.
  • Bungie is reintroducing the Covenant as a more mysterious and dangerous foe than what we’ve seen with wisecracking grunts. The familiar enemy races have been redesigned from head to toe, with a particular spotlight on the “new” Elite.
  • Equipment power-ups that were introduced in Halo 3 are gone, replaced by interchangeable armor enhancements. They only showed us a sprint ability, but we’re going to see a few more in the beta – they seem to be well aware that balancing these enhancements is a top priority.

In a strange case of “something old, something new,” Bungie has completely trashed or otherwise reworked their technological foundation, but everything they’re saying about their design approach indicates that they’re going back to what made the first Combat Evolved so special: wide-open areas for combat with flexible A.I. and a simple, yet deeply balanced weapon and gear system.

No Downloadable Content For Halo 3: ODST, Studio Focused On Halo: Reach

Unfortunately, they didn’t really show that off to us today, preferring instead to show us an internal documentary video (“vidoc,” as they call them) and then a quick flythrough of a map in the newly-Alpha build that will be included in this spring’s beta called “Power House.”  It was a small/medium-sized map set in a rocky hillside with dilapidated structures that apparently is best suited for arena-type skirmishes. There was nobody to skirmish against when Jarrard went into the actual HUD and first-person play, so he demonstrated the also-revamped sound system (those guns sound LOUD now), grenade explosions, and some pretty sparks generated by bullets hitting concrete.

Even if they didn’t show much in the way of exciting gameplay, the words they’re using to describe this first/last Halo adventure are what I want to hear. My excitement can be best summed up by a quote from composer Marty O’Donnell in the vidoc: “This is the definitive Halo made by the people who created Halo.”

Comments are Closed

  • Cathartic Denoument

    Reach will be the game that brings Halo back full circle. I love it.

    @Andrew Pfister:

    In the GameInformer magazine, they said that there's also an armor enhancement for Cloaking. =D
    And that there's "Assassination" moves now, if you decide to sneak up on a Covenant enemy, instead of opting to go in "Guns Blazing".
    And they took away the Spike & Incendiary Grenades. =(
    Its just the Frag & Plasma 'nades again.

    Posted: February 11, 2010 7:59 PM
  • jazBuddha

    I did not care for Halo 3 because it was just more of the same of Halo 2. nothing all that new just hd graphics and some bubblesheild stuff. It's a solid and fun game but I was hopeing for the same sort of inovation i normally see from the people at Bungee. ODST didn't seem all that different and i was again a bit disapointed, but if whats promised here gets to the production stage and if they actually do something new maybe a little rpg stuff, then I'm back on board.

    Posted: February 11, 2010 7:45 PM
  • widowmaker517

    so i could be wrong, but didn't they say that rather than the LAST halo, this was the last one on the 360? also, anything thats more like Halo CE is fine with me...CE was the BEST Halo FPS of all time...period. bar none.

    Posted: February 11, 2010 7:38 PM
  • Skions

    YEEEEEEEEEEEEEEEEEEEEEESSSSSSS SSSSSSSSSSSSSSSSSSS!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!! I want Reach so much!

    Posted: February 11, 2010 7:36 PM
  • SPL33N

    I'll never understand the hype behind the Halo franchise. Don't get me wrong. It's a good game, but it's not nearly as good as you sheeple perceive it as . Another fps yay...It doesn't innovate in any level. Go ahead and thumb me down because I'm saying something you don't want to hear. Majority rules right?

    Posted: February 11, 2010 7:25 PM
  • spicypooptastic

    No one here is dissing halo or M$? . . . . this can't be! There is supposed to be people hating on halo and saying its a milked franchise or someone saying failbox 360.

    Anyways I bet it will be awesome! I think Bungie is going to make this game very very well GOTY contender so they can raise their status gain as one of the best developers.

    Posted: February 11, 2010 7:08 PM
  • Str84twenty

    As long as there is a kick ass online multiplayer mode i will be happy. That is what i hated about ODST, there was no multiplayer.

    Posted: February 11, 2010 7:02 PM
  • RPG-fan

    Not a big Halo fan, but Halo: Reach got me interested. I thought Mr Sark would be the one fighting tooth and nail to get a look at Reach. Is he still at X-Play?

    Posted: February 11, 2010 6:56 PM
  • jungleman67

    i want wise-cracking grunts. and a huge single player

    Posted: February 11, 2010 6:28 PM
  • theantigzus

    Bungie doesnt dissapoint, PERIOD!!!

    Posted: February 11, 2010 6:23 PM
  • batmanboy11

    Can't wait.

    Posted: February 11, 2010 6:23 PM
  • DEAD MAN 4

    Sounds awesome but i think it could use a couple more guns. I mean ya the sub and the snipe and assualt rifle are nice but some different... I have no clue what that is but hay i'd like to see at least something.

    Posted: February 11, 2010 6:00 PM
  • Green With Evil

    Finally Bungie is adding in the ability to sprint!!!

    Posted: February 11, 2010 5:52 PM
  • UNO_Sebastian

    Holy Snap! I really hope that this game launches the Halo franchise back to it's original glory! I'm tiered of getting laughed at for LOVING Halo.... I remember a time when Halo was the "The Game" and I would really like to experience those times again. HALO RULES!!!!!!!!

    Posted: February 11, 2010 5:26 PM
  • mcgrottys

    yay vidoc tomorrow :D

    Posted: February 11, 2010 5:22 PM
  • captainxx

    After reading all the books and play all the games, I can't wait for this game.

    Posted: February 11, 2010 4:58 PM
  • osubluejacket

    It's good to hear news of "Reach". After all that I've been reading/hearing, I can't wait to see some actual gameplay footage before jumping in on the Beta.

    Posted: February 11, 2010 4:55 PM